Development

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Brainfuck for MSX

by snout on 26-11-2002, 21:20
Topic: Development

Nyyrikki wrote a brainfuck compiler for MSX which compiles brainfuck sources for CP/M compatilbe systems with optional optimizations for MSX. Brainfuck is - believe it or not - a programming language, and a very special one. Brainfuck was developed in 1993 by Urban Müller from Switzerland.

A petition against software piracy, from the Brazilian MSX community.

Pixelsmil has published an extensive article on the making of Bubble Dream, an entry to the MRC Tenliner Challenge created in cooperation with Kotai.

A fixed version of BlaggerEditor is now available on Andrea Rossetti's website, under the MSX Software section. The program had a bug that prevented 'File/Open' and 'File/Save' dialogs from working. A short HOWTO in English is also available, to help you create and play your first level.

C-BIOS 0.27 released

by Manuel on 07-11-2014, 15:02
Topic: Development

C-BIOS 0.27 fixes an issue with filvrm on non-MSX1 VDP's and some small bugs in openMSX configs.

C-BIOS 0.28 released

by Manuel on 04-08-2017, 00:57
Topic: Development
Tags: c-bios, openMSX

C-BIOS Association has released version 0.28 of their open source BIOS

C-BIOS 0.29 released

by Manuel on 18-02-2018, 23:14
Topic: Development
Tags: c-bios, openMSX

A new version of C-BIOS, the open source compatible BIOS for MSX machines has been released.

CAIN sources

by snout on 30-03-2002, 10:43
Topic: Development

Most people will remember CAIN from their immense ammount of demo's on the Sunrise Picturedisks and the MSX game "Bozo's Big Adventure". Now you can view a huge collection of sources (a 124KB ZIP file) of this group on Hans Otten's MSX fun pages.

ccz80 2.0.5

by Ivan on 28-03-2009, 08:04
Topic: Development

A new version of ccz80 was released yesterday.

ccz80 3.1.2

by snout on 13-01-2012, 14:55
Topic: Development
Tags: C, Compilers

This C compiler and IDE (integrated development environment) for Z80 processors has seen many updates since we last reported about it. Time for a recap!

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