Page 25/38
18 | 19 | 20 | 21 | 22 | 23 | 24 | | 26 | 27 | 28 | 29 | 30

Pasmo 0.3.3

by snout on 23-03-2004, 01:28
Topic: Development

Source: MSX BR-L mailinglist

Pasmo is a portable Z80 Assembler which can output its code in various formats as RAW binary, Intel HEX and MSX BLOAD. Yesterday a new version of this cross-compiler was released. On the Pasmo website you can find a Windows binary and C++ source code.

Pasmo 0.5.0

by snout on 19-12-2004, 19:01
Topic: Development

Earlier this year we reported about Pasmo, a Z80 assembler which can be used for cross-development. Recently a new version of the assembler was released. This version can also generate 8086 code from Z80 sources in binary format for MS-DOS .COM files or in CP/M 86 CMD format.

Pasmo 0.5.1

by snout on 22-12-2004, 12:45
Topic: Development

A new version of the Z80 cross-assembler Pasmo has been released.

Pasmo 0.5.2

by snout on 20-04-2005, 00:55
Topic: Development

A new version of the Z80 cross-assembler Pasmo has been released. Changes in this version:

  • Added a warning when the 64 KiB limit is crossed in the middle of an instruction
  • All warnings now show line information
  • Some changes to allow use of more compilers, gcc 4 in particular

Pasmo 0.5.3

by snout on 19-01-2007, 21:31
Topic: Development

Although a pre-release of the upcoming Pasmo 0.6 was already available for a while, a new version of the 0.5 branch of Pasmo, an opensource Z80 cross-assembler, has recently been released. This version fixes an issue which caused some compilation errors to incorrectly exit with status 0.

Pasmo 0.6 pre-release

by snout on 14-05-2006, 13:40
Topic: Development

The developers of Pasmo, an open-source Z80 cross-assembler have released a pre-version the upcoming Pasmo 0.6, which is intended to be used for testing purpores, or for those who would like to help in development.

PCM Encoder 0.01

by dvik on 20-01-2006, 11:09
Topic: Development

Daniel Vik and Arturo Ragozini have just released a new version of PCM Encoder, a toolkit that allows you to encode WAV samples and playing them in crystal clear quality on MSX, using the standard PSG soundchip. Sample rates of 8kHz, 11.025kHz, 22.05kHz and even 44.1kHz are currently supported.

MSXCalamar introduced a new and smart idea to the MSX scene.

Photoshop Screen 2 tutorial

by aorante on 05-02-2010, 11:48
Topic: Development

For years aorante has had an MRC account, but only since this month he showed himself to us. His first newspost submission is all about creating graphics. In fact, it's about a little tutorial he has put online in which he explains how to use Photoshop (Elements) in order to create MSX1/screen 2 graphics.

piroPAINT 9918 1.01

by snout on 21-10-2011, 18:30
Topic: Development

The Japanese developer Piroyan has released a Windows utility called piroPAINT. With this utility, you can create graphics for SCREEN 2.

Page 25/38
18 | 19 | 20 | 21 | 22 | 23 | 24 | | 26 | 27 | 28 | 29 | 30