Awesome MSX1 fast and smooth scroll

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By fernando.collaz...

Champion (257)

Аватар пользователя fernando.collazo.5682

22-10-2019, 17:49

Для того, чтобы оставить комментарий, необходимо регистрация или !login

By tfh

Prophet (3426)

Аватар пользователя tfh

22-10-2019, 17:59

The insane mode is indeed quite insane.
If you want to try this yourself:

By Alakran69

Resident (35)

Аватар пользователя Alakran69

24-10-2019, 09:18

wow LOL!

It's insane! great work!

By tfh

Prophet (3426)

Аватар пользователя tfh

24-10-2019, 09:52


1. I expected more reactions.
2. The music is quite nice and makes me think about the RADX-8 music.
3. Did anyone notice the Youtube link ends with OCM?
4. Insine is really insane. I don't think anyone can finish it Smile
5. Continue working on it and make an MSXDev 2020 entry!
6. Where is MSXDev '19????
7. I need coffee...
8. and ( . ) ( . )

By wimpie3

Champion (438)

Аватар пользователя wimpie3

24-10-2019, 15:04

Am I right thinking the background is repetitive because every character needs to be present eight times?

By santiontanon

Paragon (1831)

Аватар пользователя santiontanon

24-10-2019, 18:02

Nice!! Haven't given it a try yet, but will give it a run tonight Smile

@wimpie3 if scroll works the way I think in this game I think you are totally right!

By tfh

Prophet (3426)

Аватар пользователя tfh

28-10-2019, 14:08

I just found out this wasn't his first one:

Combining a few levels like this would create a very nice game. I also love the music BTW...

By hamlet

Scribe (4106)

Аватар пользователя hamlet

28-10-2019, 16:45

Awsome! This scrolling is so smooth!

By Wlcracks

Hero (572)

Аватар пользователя Wlcracks

28-10-2019, 16:47

Yes smooth scrolling

By Grauw

Ascended (10820)

Аватар пользователя Grauw

28-10-2019, 17:15

The horizontal directional scroll is cool, it really shows that you can get quite a nice effect even with the limits of the colour spill just by making the background cleverly with the restrictions in mind.

And the bidirectional scrolling one is especially neat because you can not just have 8 pattern tables in (MSX2) memory, rather the CPU needs to constantly update the patterns.

(For a unidirectional scroll in principle the MSX2 can just fit 8 versions of the pattern table in memory.)

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