Hi,
I decided to spend this summer trying to digitize an old MSX1 cassette game, Talvisota, for personal use, and if necessary (as I expect), restore it to a playable condition. I don't know how badly damaged the tape is, but that doesn't mean I can't try the simplest steps to fix it. I had a friend try and load it on his system and one side started loading but eventually failed, the other apparently didn't even find the header.
If you have advice on how to do this, I'd appreciate hearing them.
My current idea of a workplan is as follows:
1) Read both sides of the C-tape to WAV files on PC (I bought a male-male 3.5mm connector for this purpose, shouldn't that be enough?)
2) See what CAS Tools say about the WAV files.
3) Try comparing the two sides where there may be problems (is there other choice than "visual inspection" in, say, Audacity, or should I use some other free tool?), and fill in what appears to be corrupted spots from the other WAV files.
4) See about cleaning the signal somehow (more volume, noise gating, ...? I've never done any audio editing before.)
5) If I managed to get the program to load, then start fixing the errors - a lot of the game is in .BAS files, and I hope I can do MSX-BASIC sufficiently well to fix most of the corrupted spots, unless I need to parse the tokenized format myself. IIRC there is some BIN part as well, which is where my limited experience falters if it the basic "copy-paste" of signals won't work.
The azimuth etc I didn't understand when I actively used an MSX, and I can't say that I do now either. I'll probably first record the WAV files first with the current setup before trying to adjust the angle or something to see where I can get the "clearest" sound. (My only attempt in early 90s resulted in not being able to load anything from C-tapes any longer.)