One chip MSX improvement project

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Por HRA!

Champion (274)

imagem de HRA!

08-01-2020, 10:17

sdsnatcher73 wrote:

Cool stuff HRA, seeing how you squashed that sprite bug! I assume this was only a bug in OCM and working fine on real MSX? And would this work on regular OCM as well (it does not need the extra capacity of the DE0)?

The revised version will be fed back to KdL's OCM-PLD.

Por gdx

Enlighted (5502)

imagem de gdx

08-01-2020, 10:23

I tryed XeviYoke, nice boss. I can't exceed 150 points.

Por thegeps

Paragon (1028)

imagem de thegeps

08-01-2020, 14:40

120 points (but I will do better XD)

Por HRA!

Champion (274)

imagem de HRA!

08-01-2020, 14:41

gdx wrote:

I tryed XeviYoke, nice boss. I can't exceed 150 points.

Thank you LOL!

Por AxelStone

Prophet (3108)

imagem de AxelStone

09-01-2020, 23:28

Good question, the new core 3.8, has any specific feature only available for XSM?

Thanks.

Por alexito

Paladin (752)

imagem de alexito

10-01-2020, 00:07

HRA! your game is very challenging and addictive. I can't beat the score of 120 point.

Damn!!!

Good Job.

Por HRA!

Champion (274)

imagem de HRA!

10-01-2020, 12:55

alexito wrote:

HRA! your game is very challenging and addictive. I can't beat the score of 120 point.

Damn!!!

Good Job.

Thank you! Wink

Por HRA!

Champion (274)

imagem de HRA!

12-01-2020, 15:28

https://twitter.com/thara1129/status/1216363438827393025

The new vdp_sprite is currently able to display normal display. There is still a problem that the display of the MSX2 + logo is disturbed, but I think this can be solved soon. ;)

Por HRA!

Champion (274)

imagem de HRA!

15-01-2020, 15:18

Por alexito

Paladin (752)

imagem de alexito

15-01-2020, 20:58

Quote:

HRA! wrote: I made 1chipMSX-Kai logo. Wink

Nice!

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