One chip MSX improvement project

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Por hamlet

Scribe (4106)

imagem de hamlet

04-01-2020, 13:35

Very smooth!

Por Pencioner

Scribe (1502)

imagem de Pencioner

04-01-2020, 17:03

I initially thought that's the bug that i can't shoot but then i got the idea, heheh Smile

Por HRA!

Champion (274)

imagem de HRA!

04-01-2020, 22:44

I have Updated.
https://twitter.com/thara1129/status/1213574894572589056

This boot logo is MSX2+ logo. (This is not TurboR logo)
The wipe-in ​​is distorted and looks like the turboR logo, but the MSX2 + logo is disturbed by a bug in the new vdp_sprite.

Por HRA!

Champion (274)

imagem de HRA!

06-01-2020, 00:16

Por HRA!

Champion (274)

imagem de HRA!

07-01-2020, 14:41

Por HRA!

Champion (274)

imagem de HRA!

07-01-2020, 15:49

Por erpirao

Paragon (1264)

imagem de erpirao

07-01-2020, 19:10

amazing !, now we need a "msxonechip V.TurbR", anybody make a board?

Por sdsnatcher73

Prophet (3406)

imagem de sdsnatcher73

07-01-2020, 20:26

Cool stuff HRA, seeing how you squashed that sprite bug! I assume this was only a bug in OCM and working fine on real MSX? And would this work on regular OCM as well (it does not need the extra capacity of the DE0)?

Por HRA!

Champion (274)

imagem de HRA!

08-01-2020, 10:15

erpirao wrote:

amazing !, now we need a "msxonechip V.TurbR", anybody make a board?

I am developing using Tarsic DE0CV + DEOCM.
The revised version will be fed back to KdL's OCM-PLD.

Por HRA!

Champion (274)

imagem de HRA!

08-01-2020, 10:16

erpirao wrote:

amazing !, now we need a "msxonechip V.TurbR", anybody make a board?

I am developing using Tarsic DE0CV + DEOCM.
The revised version will be fed back to KdL's OCM-PLD.

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