Lately I'm playing with Gameboy development and found this cool trick: they put an interruption on a given screen line (mid screen for example) and then rewrite the sprite attributes table, so new sprites are writen on the bottom half of screen, doubling the number of sprites at same time on screen.
Could it be possible on 9918 / 9938?
I'm not sure if I made myself clear.
Entrar ou registrar-se para comentar