Why not bload "cas:" , s?

Por PingPong

Prophet (3623)

imagem de PingPong

03-12-2020, 19:07

Several games load in ram a screen image then they ldirvrm. Because the process is basically the same that what does the bload, s with disks, just wondering why there is no bload cas, s? It is a later implementation born when m$ did disk basic?

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Por NYYRIKKI

Enlighted (5691)

imagem de NYYRIKKI

03-12-2020, 19:48

Yes

Por PingPong

Prophet (3623)

imagem de PingPong

03-12-2020, 21:58

i think could have been trivial, to achieve. Simply before start loading, DI, set vramptr, then start loading from tape, and for every byte incoming, instead of something like ld (hl),a inc hl, do a simple out (0x98),a...
or maybe there is something i'm not take into consideration?
would be nice to see a vram cassette load like it happened on speccy.... ;-)