Manuel Pazos has been spending a good amount of time reverse-engineering the classic MSX game Metal Gear and publishing some interesting findings about it in his twitter account. The process has finished and Manuel has just published the result of his work as a GitHub respository containing a fully annotated disassembly of the game, for both the Japanese and the English versions. So now we have the opportunity to take a look at the ins and outs of this masterpiece and learn a bit about how Konami developed their masterpieces.
Relevant link: Metal Gear annotated disassembly at GitHub
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