After 3 days coding...

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Por Dolphin101546015

Champion (303)

imagem de Dolphin101546015

12-07-2018, 22:43

ToriHino wrote:

The video link is not working...

Here working.
Not possible to edit last one ... hehe )

Por Dolphin101546015

Champion (303)

imagem de Dolphin101546015

12-07-2018, 22:51

Pencioner wrote:

Nice, seems that i had no luck with first demo versions because i use non-standard colors by default too (Nextor starts with what you've set by SET SCREEN command though)

Hm... so try that version, where i correct it already Wink
Or even you need any special ver, just told me config, i recompile it.
Two binnary in archive for basic loading and for dos.

Por ToriHino

Paladin (680)

imagem de ToriHino

12-07-2018, 23:20

Dolphin101546015 wrote:
ToriHino wrote:

The video link is not working...

Here working.
Not possible to edit last one ... hehe )

Much better :P And very nice effect!

Por DamnedAngel

Master (215)

imagem de DamnedAngel

13-07-2018, 00:25

Works on WebMSX - and on MSXPen. Smile

Por Dolphin101546015

Champion (303)

imagem de Dolphin101546015

15-07-2018, 16:38

ToriHino wrote:

Much better Tongue And very nice effect!

Corrected version
Was recalculated blending, has slightly increased perfomance and quality. :)

Por Dolphin101546015

Champion (303)

imagem de Dolphin101546015

15-07-2018, 22:04

And something more from my experiments HERE!
:)
Incarnation for MSX2, of my another work

Por Manuel

Ascended (17753)

imagem de Manuel

15-07-2018, 22:12

Wow, very impressive! Smile

Por Dolphin101546015

Champion (303)

imagem de Dolphin101546015

15-07-2018, 22:20

Manuel wrote:

Wow, very impressive! Smile

Thanx! Smile

Por Maggoo

Paragon (1212)

imagem de Maggoo

15-07-2018, 22:28

Dolphin101546015 wrote:

And something more from my experiments HERE!
:)
Incarnation for MSX2, of my another work

Very cool fire effect!

Por santiontanon

Paragon (1355)

imagem de santiontanon

16-07-2018, 03:20

Indeed, very impressive fire!! Any hints at how does it work? it looks much better than the usual "generate noise at the bottom, and then smooth it out while moving up"

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