Most essential MSX event (1982-2005) megapoll [nominations]

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Por wolf_

Ambassador_ (9903)

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04-09-2006, 01:44

Nom: MSXDev'05
Why: the compo became more international, while MSXDev'04 already gained quite some respect, it was MSXDev'05 that started somewhat of an MSX1-craze. It also turned a lot of hi-spec ppl into dev'ing for MSX1 who wouldn't have done so otherwise.

Por wolf_

Ambassador_ (9903)

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04-09-2006, 01:45

fondacio: on the MC music: let's first just nominate, we'll see what survives in the megapoll, and what not Tongue

Por wolf_

Ambassador_ (9903)

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04-09-2006, 01:49

Nom: f1 spirit
Why: first game with the popular SCC chip

Por mars2000you

Enlighted (6014)

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04-09-2006, 01:52

Nom: openMSX
Why: the 1st emulator who cares in all points for accuracy, what's not the case with all fMSX clones; it's also the first emulator with GFX9000 support, the most advanced graphic card for MSX.

Por fondacio

Master (154)

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04-09-2006, 01:54

Nomination: the establishment of the RBM MSX2(+)/FM-PAC club by Bas Labruyère and Ronald Zijlstra
Why: after Philips left the scene and companies like Sparrowsoft and HSH spent most of their time and money trying to destroy the other and placing advertisements for goods that were still in their early design stages, a bunch of amateurs who were enthusiastic about games and demos established a club that pretty much defined the MSX fanatic from that moment on: they imported software directly from Japan and sold it to its members, and gave a major boost by establishing not only Clubguide magazine, but also the Clubguide picturedisk (nominated by wolf_ elsewhere), which was the first platform for many aspiring demo groups, and also featured the groups from the early demo scene: the first nine featured Fony, Starcracks, Merlasoft/Xelasoft/Iron Soft International, Station, Moonsoft, Anma, RMF, Cain, Impact and many others. Later, the club became Genic and then Sunrise, while it also inspired similar clubs like MSX Futurist and Lovako Software Club, which merged into MSX Engine. It was one of the first, if not the first, sign of amateurs taking over.

Por mars2000you

Enlighted (6014)

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04-09-2006, 01:55

Nom : blueMSX
Why : the emulator that is the living proof that you can combine high level of accuracy with high level of comfort for the end-user, also the first MSX emulator with support for consoles or computers that are very close to the MSX system (SVI, Coleco, Sega).

Por mars2000you

Enlighted (6014)

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04-09-2006, 01:59

Remark : I've nominated blueMSX and openMSX because they are the best emulators, no other emulator can beat them Smile

Por fondacio

Master (154)

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04-09-2006, 02:00

Ok, this is becoming a bit Dutch-centric, but:

Nomination: MSX Computer Magazine becoming MSX/MS-DOS Computer Magazine at issue #22
Why: when the #1 MSX magazine in the Netherlands (or rather, its publisher) didn't trust the MSX market enough to keep it economically viable, it forced Wammes Witkop to create a strange hybrid that satisfied no one and dented the faith of the entire MSX community, especially the commercial sector. By the time MCM returned to MSX-only, 14 issues later, it was too late.

Por wolf_

Ambassador_ (9903)

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04-09-2006, 02:05

Nom: Psycho World
Why: a great smooth scrolling action/platformgame (rare!) on MSX2

Por wolf_

Ambassador_ (9903)

imagem de wolf_

04-09-2006, 02:11

Nom: the split (screen, palette, sprite etc.)
Why: it opened so many things for the demoscene, dunno who invented it (or rather: who found out about it), but it's an essential discovery

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