.dsk to .rom, is possible ?

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Por coldbreeze

Master (141)

imagem de coldbreeze

22-05-2007, 15:37

Vincent,

Your disk ROM loader hangs up in Blue MSX running in generic MSX1 and MSX2 modes. Is this expected? Unfortunately, I cannot test it on my real MSX machines and the only FlashROM I have is 512k.

Por Vincent van Dam

Hero (513)

imagem de Vincent van Dam

22-05-2007, 16:00

No it should boot up, what mapper did you select? To get it running myself I need to open the rom and manually select the mapper type 'ASCII8'. The default selection of blue msx fails on me too.

Por SLotman

Paragon (1242)

imagem de SLotman

22-05-2007, 16:42

I'm also having problems with it... I tried my game "Blinky" on it, but game graphics are being corrupted, don't know why Sad

Picture:
img.photobucket.com/albums/v431/SLotman/blinky.png

On a side note, you can reduce even more the memory requirements if you implement single sided 180kb disks - then, anyone with LOADROM and 256kb mapper, or with EXECROM and 256kb MegaRAM should be able to load the ROM ;)

But anyway, congratulations, very cool :)

Por Vincent van Dam

Hero (513)

imagem de Vincent van Dam

22-05-2007, 16:50

@SLotman: I think I know what it is, in the version online there is another bug regarding loads into page 1. I have a fix for that, I'll upload that version tonight so you can test it again.

Por Vincent van Dam

Hero (513)

imagem de Vincent van Dam

22-05-2007, 20:23

Uploaded an updated version. SLotman, can you test if Blinky has the same problem (I think not). Can you also try a 180kb disk, it wouldn't suprise me (a lot) if it works without me changing anything to the code.

http://home.kabelfoon.nl/~vincentd/

Por coldbreeze

Master (141)

imagem de coldbreeze

23-05-2007, 04:25

Vincent. It worked fine in BlueMSX with the mapping set to ASCII 8.

Is it possible to use 360k disk images as well?.. I guess I will give it a try Smile

Por SLotman

Paragon (1242)

imagem de SLotman

23-05-2007, 04:34

Wow, I just played Carmen Sandiego from ROM Wink

Blinky was waaaaaay better, but still had some (very small) graphics corruption... but this time it looks random (sometimes appear in a random screen, sometimes it wont) - but even then it was pretty much playable Smile

Unfortunaly 180kb disk didnt work for me Sad

Por coldbreeze

Master (141)

imagem de coldbreeze

23-05-2007, 06:06

Perhaps, there are static variables it fails to update as it's in ROM that cause distortion in the graphics and other issues...

Por hap

Paragon (2042)

imagem de hap

23-05-2007, 12:54

Perhaps, there are static variables it fails to update as it's in ROM that cause distortion in the graphics and other issues...You misunderstood. It's functionally identical to a disk with write protection enabled. It loads disk data from ROM to RAM.

Por coldbreeze

Master (141)

imagem de coldbreeze

23-05-2007, 13:30

Vincent: The ROM loads 360k .dsk file (2 sides, 40 tracks, 9 sectors/track).

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