Well, "since I do not know how to make good tunes on PSG or other chips" ... I do not carry at all! Well, to be fair I am still struck on the three notes acordes for PSG that I was making last year on June 2009! Three notes on Keyboard is not that much ...
Since MSXDev is a MSX1 contest, I can't see any other way then demanding PSG for sound. I think it's wrong to give penalties if the game has no sound at all in some cases (most text adventures are completely silent). But anyway, when joining a contest, you should abide by their rules, no matter what, or don't join at all.
Now if someone is making a game not for contests, then use whatever you want! It's more than obvious that 90% of MSX users nowadays use only emulators. Some even have real machines, but they are stored somewhere instead of being put to use
Problem is that a lot of games are actually a contest entry. It looks as if developers really need a contest to move their ass in the first place.. So, seen in that light, it may be practical to discuss the subject.
The Venom Strikes Back theme (MSX version) was played on a radio program a while ago, wasn't it?
Thanks to poke-1,170 if I remember correctly.
I downloaded the C64 version A tiny bird crashed through my window with a C64 machine including all the cables plus monitor and the original sealed tape of Mask III in mint condition attached to its little paw and I can tell you the SID version actually sounds not too shabby at all.
As far as I can see it's not even on YouTube, check it out if you haven't heard it yet. Just wait for the bird.
[self-EDIT: removed foaming-at-the mouth rant about cursor keys since issue is explained elsewhere]
PSG Music... I see no reason why not? Perhaps no PSG or any sound in a game, because it's sometimes hard to find a musician who has the time and patience to produce some music for MSX...
And I think especially for MSX1, a PSG sound would just be perfect...
I guess sometimes a developer will just look elsewhere, like the Spectrum scene.
This was (probably) the case with for instance MSXdev '06 entry "Night City": http://msxdev.msxblue.com/?page_id=275
...and I think that music used in-game is A*W*E*S*O*M*E. :)
MSX1: Yes, PSG is a must! SCC support is ok, but MSX-Music / MSX-Audio support is just weird and definately can't be only option.
MSX2: PSG support would be very nice to have, but SCC / MSX-Music / MSX-Audio is ok as well.
MSX2+ / MSX tr: PSG support: Why? There is MSX-Music available anyway... I suggest using PSG for SFX
Generally MoonSound should not be ONLY music option for any game if you ask me.
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