Project MOAM - Moon over Arba Minch

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Van Huey

Prophet (2687)

afbeelding van Huey

13-01-2012, 09:48

Hi! How is going this great game? I need a game for non-sleeping week Smile Please, tell something about the progress!

You will have plenty of sleep until it is finished Wink

Progress is slow. We did some work on the scrolling engine. As we are on MSX2 now we can use smoothscroll. And we are working on a music trakcer/replayer as we want 7 channel music (1 sfx channel) instead of cloning the PSG channels to SCC. But we did not find a suitable tool. So we are now building it.
One good thing about the SCC player is that we have solved most of  the SCC HW bug issues. With HW bug I mean the noise that the SCC produces on a real SCC chip.

Van ARTRAG

Enlighted (6862)

afbeelding van ARTRAG

13-01-2012, 12:25

To be honest, moving the project to msx2 has implied the redrawing of the whole setup of the game

Van ARTRAG

Enlighted (6862)

afbeelding van ARTRAG

14-01-2012, 10:34

some 3D distractions doesn't help progresses on MOAM too 

Wink

[edit]
here how SCC noise has been solved
http://www.msxblue.com/?page_id=5947/development/scc-noise-when-accessing-its-registers/page-2&lang=en#p47

Van DanySoft

Champion (452)

afbeelding van DanySoft

25-06-2013, 15:57

Someone talked about Enemator?
Otherwise it is impossible to find the program for the management and control of automatic movement of sprites!

Bear in memory:
Never miss the tool that is indispensable for those who can not program in a binary control for moving sprites automatic.

The author that it has changed its link and connected to the new link, but has deleted the link to download the program Enemator (demo).

For this I can no longer trust those who already have the GUI for MSX!
I am a programmer with three MSX resources: SJASM, GEN80 and Visual BASIC for Windows.

I've done several projects, including the editor 8x8 and 16x16 that I got there, but it is still in progress.

Thank you very much for your work you have created for your program Enemator but is preferably leave Downloads free for you to use as a resource for other programs such as games and utily.
Evil
Bye bye

Van anonymous

incognito ergo sum (116)

afbeelding van anonymous

26-07-2013, 05:20

Development has commenced (with baby steps) and some reworking of the music has been done as well.

The old demonstration had music which was simply 3 channel SCC-enhanced PSG.
I'm rearranging it all to independent PSG + SCC channels.
You can listen to some of the results here
http://www.youtube.com/watch?v=-t0iEwISzuQ
and here
http://www.youtube.com/watch?v=surXpFEFS3A

Van syn

Prophet (2097)

afbeelding van syn

26-07-2013, 15:17

Good to hear that you guys are working on MOAM again Smile

And also, as usual, great music Wink

Van Pac

Scribe (6764)

afbeelding van Pac

26-07-2013, 19:15

Great arrangements John, keep us up to date! Wink

Van saccopharynx

Master (173)

afbeelding van saccopharynx

27-07-2013, 05:11

In consideration to what has been shown until now, this game can't be anything else than a great success and one of the most attractive projects for MSX. I'm really glad to hear that the development is on again. Best of lucks and please keep going.

Van PingPong

Prophet (3901)

afbeelding van PingPong

27-07-2013, 09:32

DanySoft wrote:

Someone talked about Enemator?
Otherwise it is impossible to find the program for the management and control of automatic movement of sprites!

just a little OT?

Van GuilianSeed

Master (157)

afbeelding van GuilianSeed

10-05-2014, 00:36

Any news ?
I hope !!

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