Street Fighter 2 - MSX - Who plays this game ?

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Van iamweasel2

Paladin (678)

afbeelding van iamweasel2

20-03-2021, 22:42

Ivan wrote:

I would stay true to the original game to make it as similar as possible to the arcade. I don't see the point in adding fictional characters. Better use that time to improve other things.

I thought all characters were fictional. Wink

The point is to have fun of course, you may not see the fun of it, but maybe the developer sees it (or not). The developer is the only one who can say if it will be fun for him to do it.

I don't see the point of making a game as similar as possible to the arcade today. It was something really good in the 80's to have games as close as the arcade as possible, because we didn't have emulators to play the arcade version at home. I already have the arcade version here, running in a emulator, and the same game running on SNES / PSX / Mega Drive and others. They all try to be as close as possible to the arcade. So I don't see a point of having another copy of the arcade.

To me it would be really amazing to have something new that the arcade does not have.

Van albs_br

Champion (267)

afbeelding van albs_br

20-03-2021, 23:09

Pointless Fighter, together with SMW are the best games for MSX, through all generations.
PF is the best SF2 port for an 8-bit machine, better than Master System version, IMHO.

Any improvement/addition to the game would be greatly receiveid by the community. Do whatever you want to have fun. It's up to you. Smile

Van Grauw

Ascended (9824)

afbeelding van Grauw

21-03-2021, 00:12

GhostwriterP wrote:
norakomi wrote:

GhostwriterP wrote a super cool tool and a piece of asm code

Yeah, those were the days Cool

Still think a beat'em up would be more fun than street fighter... we can have our own Paprium Wink

Was there a thread on msx.org about it or something? If so, got a link?

Van thegeps

Paladin (789)

afbeelding van thegeps

21-03-2021, 01:11

+1

Van gdx

Enlighted (4377)

afbeelding van gdx

21-03-2021, 08:45

JoySNES/JoyMega support will be nice for this kind of game.

iamweasel2 wrote:

I don't see the point of making a game as similar as possible to the arcade today. It was something really good in the 80's to have games as close as the arcade as possible, because we didn't have emulators to play the arcade version at home. I already have the arcade version here, running in a emulator, and the same game running on SNES / PSX / Mega Drive and others. They all try to be as close as possible to the arcade. So I don't see a point of having another copy of the arcade.

Too bad for you if it doesn't interest you. Me I like to see the great titles work on MSX.

Van GhostwriterP

Hero (590)

afbeelding van GhostwriterP

21-03-2021, 09:22

Grauw wrote:

Was there a thread on msx.org about it or something? If so, got a link?

It is the same norakomi gave in the beginning.
But for anyone interested I placed the related test roms I could find in my archive on google drive (since old links will probably not work anymore) SF2
The sft.rom is the inital test covering different blitmodes (use space bar to step through the different modes and enter to toggle character size) see text file for some details.
In sfighter.rom there are two modes, static background and scrolling (toggle with space)
In sf2.rom you can move ryu with left and right and chun li with up and down (use lot of blur too smooth out the dittering)

Van Victor

Champion (494)

afbeelding van Victor

21-03-2021, 09:58

GhostwriterP wrote:

In sfighter.rom there are two modes, static background and scrolling (toggle with space)

That's amazing!!... tested and WOOOWWW....

Van journey

Hero (515)

afbeelding van journey

21-03-2021, 10:22

norakomi wrote:

I worked several months on it, and got to this point:
Downloadable Rom:
https://www.dropbox.com/s/1mzs4ia5itikril/streetfighter.rom?dl=0

I've tried the rom with MFRSCC+ RomType AUTO (SCC type).

Is it normal that the opponent is always "garbage"?

AH, I've also tried the game with MIDI-PAC V2. WOW!!!!!

Van tfh

Prophet (2859)

afbeelding van tfh

21-03-2021, 11:07

GhostwriterP wrote:

In sfighter.rom there are two modes, static background and scrolling (toggle with space)

Wow... and more wow...
/me has to pick up his jaw from the floor.

Van Daemos

Paragon (1948)

afbeelding van Daemos

21-03-2021, 11:31

The MSX can do alot once you find the gates to its powers.

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