Does anyone know how to really play Daiva 5?

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Door JohnHassink

Ambassador (5595)

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28-05-2007, 22:29

Hi!

I always liked this game, but I never managed in taking over a planet.
You seem to have to drop a bomb somewhere on the map and be in that very place at a given time, but the theory behind it goes way over my head.

Also, I never found the actual key to start firing during fleet battle, when you fiished your turn.
I used to just mash all keys on the keyboard until it started, but there must be some more sophisticated way... Smile

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Van Randam

Paragon (1424)

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29-05-2007, 07:11

Daiva 5 really is a game worth playing.

Considering the planet battles:
basically every planet is divided into 4 quadrants. Each of these quadrants have to be conquered. This means shooting a certain amount of enemies in each of these sectors. When you've met the requirement - OUT - will be displayed in the upper right corner of the screen (sort of a map). Enemies in each sector will be different and will also vary per planet. You get some indication how hard that planet is by looking at it's defence level. But planet battling strategies don't end there. In essence you need a fleet to do a planet battle. How many ships and which kind you have in your fleet determine how much vitality your planet battle droid has. And as a result, the more you get hit in planet battles the more ships from your fleet will be destroyed. Therefore use your fuel ups wisely.

Also you can buy weapons to be used in planet battles. These weapons you can 'order' in a similar fashion as you do space ships. You can get a barrier (most important IMO), a rear shooter, fuel ups, a bomb and - if memory serves me right - a second battle droid with potentionally the same weapons (2nd player).

You mention the bomb in your post. First of all: you don't have to activily use it. Has the timer for the ground battle hit 0 then it'll explode (not really animated in the game though). When you have it you have to assign it to a certain sector. That sector you don't NEED to conquer to get the planet. Just conquer all the other sectors and the planet will be yours. Note that you still CAN conquer it. And if you have enough vitality it is advisable to do so. By doing so you might save production and tech levels of that planet. Be sure to NOT be in the sector when the bomb goes off (timer hits 0). Your fleet will be utterly destroyed!!

Best strategy of using the bomb when you start off
One rule of thumb I used in the game was: "enemies in the last sector are the toughest".
Not always true but it'll get you through in most cases. If you have battled a planet before you know which sector has the hardest enemies.

About the commence firing 'key' during fleet battle:
It's a combination of 2 keys; the first and second fire button. On a keyboard that might be space and return or ESC. Do note that you can speed up fleet battles by holding both fire buttons during battle.

That's the gist of it...

And if you wanna cheat a bit in either planet of fleet battles you can always use war data Wink

Van JohnHassink

Ambassador (5595)

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29-05-2007, 11:33

Awesome, thanks a lot!

Very clear explanation!

Now, the Vishnu galaxy will be mine, muhahaha! Smile

Van Randam

Paragon (1424)

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29-05-2007, 16:23

Don't be too sure...
This is one of those games in which you can actually do something wrong about halfway through the game. Do that and you'll never see the end demo. T&E soft must have thought 'muhahaha' when thinking that one up... Wink

Van JohnHassink

Ambassador (5595)

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29-05-2007, 17:00

Bummer, dude.

Did you discover what it actually is which can go wrong, or do you (the player) suddenly get some Japanese gibberish and then the game just ends?

In other words, is it something you can be cautious for, or just "fate"? Smile

Van JohnHassink

Ambassador (5595)

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29-05-2007, 17:13

*advertisement*

Hell, since I know now how to play it, I'll just buy the English translation then...

*end of advertisement*

Wink

Van Randam

Paragon (1424)

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29-05-2007, 23:13

One part in beating the game is to collect all your fleets in star system Bleeder (Emina in Daiva 4). AFAIK you have to do that before you have colonised the planet.

I was not trying to give away too much of the game. In case you want to know the exact requirements to finishing the game try a search on daiva 5 here on the mrc. I posted them long ago. Now you can decide whether you want the spoiler or not...

Van glaurungattack

Expert (119)

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30-05-2007, 00:00

Did you discover what it actually is which can go wrong, or do you (the player) suddenly get some Japanese gibberish and then the game just ends?

No, the programmers weren't so extremely evil Tongue But they did introduce some "fate" (read: randomness) to get the final victory, and also a crucial achievement in the game that only some japanese gibberish warns about!

Let's start with the latter. At some advanced stage of the game, you'll get a message that is different from all the previous ones. It tells something about star system number 2 (you can read "no. 2" in western characters). After that, go gather your FIVE fleets at that system, called Bleeder. They have to be five: if you have less, create the others even with only a tiny single ship. When they meet there, you'll see a short demo IIRC.

Now go on conquering the galaxy Smile Sometimes, when almost all the systems are under your control, a new ruote appears leading from star system 24 (Matur) to the misterious no. 30, Nirsartia. This is the Empire's hidden fortress, and if you manage to defeat it, your victory will be complete. But watch out!, it counts on some deadly device that simply wipes out any fleet sent against it. To get through, you'll have to develop Matur's technology to the maximum (9), and of course having fulfiled whatever happens in Bleeder.

This game rocks Cool Back in the old days, I often played it and quite some times got to see the "bad" ending, when you conquer all the systems except Nirsartia. And how irritating it was, when somehow you get an access to that weird lost planet and still can't attack it! So one day I took the debugger and didn't stop until I found what the f*** did the program expect me to do...

By the way, the pseudo-random requirements for the Nirsartia star route to appear are these:
[... edited out ...]

Oops!, too much time writing the answer, it's partly old news already Smile And a bit of a spoiler perhaps... ok, fixed! (now damn me for making you finish the game two or three times until you magically get the access to Nirsartia) Running Naked in a Field of Flowers

By the way, the english translation of Daiva was made by Sargon, isn't it? Is there still a way to get that one? Crying

Van JohnHassink

Ambassador (5595)

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30-05-2007, 13:14

Well, it doesn't appear to be in the Woomb catalogue, and Samanet's MSX-section is under construction.

So I'm afraid we'll have to harass a certain individual about it... Hehe... Wink

Van JohnHassink

Ambassador (5595)

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30-05-2007, 19:34

Okay... Gathered some information. Smile

It appears that, contrary to what I presumed, mr. Rikusu isn't the translator of Daiva 5.

I have learned that there is no existing, "separate" patch yet to change the text in your own version/copy of the game.
Meaning, that to distribute a Daiva 5 in English would mean distributing the game as a whole + "internal" translation.

This doesn't appear to be an option, so I guess we'll have to wait for a loose patch to be released.

...And if that doesn't happen, we can always complain about them letting down the MSX scene. That would help a lot, you know... Wink

Van mfeingol

Champion (291)

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31-05-2007, 07:36

I just wanted to point out that through the wonders of Ebay, I now own an *original* copy of Daiva V. Japanese manual and all.

Just in case that might incline someone to send me a copy of the translated version. You know, to make it more legal and all that. :-)

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