Hype

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Door LeandroCorreia

Paladin (955)

afbeelding van LeandroCorreia

01-06-2006, 06:04

Just a question about this game...

Enemy waves are chosen randomly by the game, or are they defined inside the game code?

If the last option holds true, how can the game keep sending enemy waves forever?

Thanks in advance! Smile

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Van Manuel

Ascended (18233)

afbeelding van Manuel

01-06-2006, 08:48

Make a loop? Smile

Van LeandroCorreia

Paladin (955)

afbeelding van LeandroCorreia

01-06-2006, 12:21

Yes, but that would not be an ever-hard game. If the game loops, there'll be a time when it'll become easier. Smile

Van Manuel

Ascended (18233)

afbeelding van Manuel

01-06-2006, 14:55

You asked: how can it send enemy waves forever? Well, with a loop Tongue

Van viejo_archivero

Paragon (1395)

afbeelding van viejo_archivero

01-06-2006, 15:52

A wave of enemies for a shooter can be easily defined with just a pair of bytes (or less) Wink

Van someone2

Resident (34)

afbeelding van someone2

01-06-2006, 16:28

THIS THREAD ROCKS Tongue Tongue Tongue Tongue

Van LeandroCorreia

Paladin (955)

afbeelding van LeandroCorreia

01-06-2006, 17:27

Well, I asked because there´s something that I wanna do... Wink

http://www.retroremakes.com/forum2/showthread.php?p=87378#post87378

Van AuroraMSX

Paragon (1902)

afbeelding van AuroraMSX

01-06-2006, 17:54

Well, I asked because there´s something that I wanna do... Wink

http://www.retroremakes.com/forum2/showthread.php?p=87378#post87378


Fun! :D

Van Konamito

Paragon (1037)

afbeelding van Konamito

01-06-2006, 21:29

It looks fine! Wink

Van BiFi

Enlighted (4348)

afbeelding van BiFi

01-06-2006, 21:36

Make a loop? Smile
The question was what the game Hype uses... I guess it's a random thing with a bit too many options leading to the same enemy waves.

Van LeandroCorreia

Paladin (955)

afbeelding van LeandroCorreia

02-06-2006, 14:54

I let Hype running alone in BlueMSX, using the immunity cheat, and using the emulator full speed. After seeing the game up to zone 100, my guess is that the game uses loads of pre-defined enemy waves and some randomicity to choose which wave it will send against the player.

Its much harder to do it than I thought. I need to study hard all the enemy behaviors, note down all the waves and then create a random pattern that at least resembles the original game.

Probably I won´t do it for the compo. Sad

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