State of the art in C programming for the MSX?

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Van Marq

Champion (387)

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25-03-2014, 16:54

My thumb goes to SDCC. Fast compilation, fast code (compared to other options, at least), supports inline asm, creates .com files (and others with some tweaking).

Van k0ga

Expert (77)

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27-03-2014, 09:44

This version is from 1995 (date of CC1.COM and CC2.COM), so I think the bug is present (I didn't test it). Could be nice is you find the 2.00 version, because I am interested in it.

Van Wolverine_nl

Paragon (1159)

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27-03-2014, 11:15

are we talkin about the small device c compiler SDCC?
maybe look here for more stuff on it, also previous versions:
http://sourceforge.net/projects/sdcc/files/

I havent used it in a while.

Van k0ga

Expert (77)

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27-03-2014, 12:20

I was talking about Solid C, and the comment was for msxegor.

Van Wolverine_nl

Paragon (1159)

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28-03-2014, 10:47

@k0ga - Lol i see now, Solid C, havent tried that out. Was always in ASCII-C and Hi Tech.

I'm doing a refreshing course of assembly z80 at the moment, after that, going back to C. Crossdeveloping is what i think is most efficient at times.(ratio available MSX time and productionscale ;-) )

Van Timmy

Master (194)

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01-04-2014, 02:07

Cross developing is really easy. I've started this project about 24 hours ago, and it's already playable. Smile

Here it is: http://www.sendspace.com/file/d0kl6n

(It's my first MSX release/port so please don't slag it off too much. :P)

Van ARTRAG

Enlighted (6889)

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01-04-2014, 07:27

interesting... how to play ?

Van Timmy

Master (194)

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01-04-2014, 11:31

Never played 2048 before? Short instructions: Use the up/down/left/right keys to move all tiles on a 4x4 board. When tiles with the same numbers collide they evolve into a larger number. You win if one of the tiles reaches 2048, and lose when no more moves can be made. space/fire to restart.

Van mth

Champion (507)

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01-04-2014, 19:09


It took me a while before I got a decent strategy though, somewhere between 10 and 20 tries.

Van hap

Paragon (2041)

afbeelding van hap

12-04-2014, 23:10

sendspace says the file was removed, will you share the game again later? (assuming you're polishing it up now)

BTW if my assumption is right, I suggest you join MSXdev '14! http://karoshi.auic.es/index.php

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