Space Harrier 2 - Grandslam

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Van nataliapc

Expert (95)

afbeelding van nataliapc

28-05-2020, 01:49

Quote:

Is there some equivalent utility with source code that works for Linux?

Works fine using wine

Van Grauw

Ascended (10055)

afbeelding van Grauw

28-05-2020, 01:54

Wine, yeah, no.

Van pgimeno

Champion (300)

afbeelding van pgimeno

28-05-2020, 02:15

Yeah, thanks, but no, thanks. I'm not running binaries without sources on my machine.

Converters are the easiest programs to make portable. I'm surprised there's no open-source portable converter, especially given that there's open source code to deal with TSX already. For me such a tool is basic.

Van sdsnatcher73

Prophet (2220)

afbeelding van sdsnatcher73

28-05-2020, 06:43

TZX2WAV sourcecode seems available...

Van sdsnatcher73

Prophet (2220)

afbeelding van sdsnatcher73

28-05-2020, 06:59

I for one think TSX support for openMSX should be added/accepted. Regardless of what I think is the best format to store tape games, TSX is a way to do it, and a (dare I say very?) good way to do it it seems. Many things in openMSX are not 100% necessary and are just there because it makes our lives easier so we have more fun! Features like dir2disk, zip/gzip compression of systemroms, ROMs or disk images. Stuff that has nothing to do with pure emulation or with real hardware compatibility. Same can be said for TSX format support? I think so!

And I love TSX on my TSXduino on real hardware!

Van Pablibiris

Paragon (1804)

afbeelding van Pablibiris

28-05-2020, 07:41

In short (because all this bores me), TSX is the perfect format for preserving a tape game. Whether OpenMSX accepts it or not, we already have forks and other emulators ... and that's enough. Lovers of reliable preservation will continue our work. We just need the TSX format, an emulator (or fork) to run it, hardware to be able to use it in the real MSX and people with a lot of knowledge wanting to do things well . Luckily, we already have all that.

Van Pablibiris

Paragon (1804)

afbeelding van Pablibiris

28-05-2020, 07:44

(edited...double post,sorry)

Van Manuel

Ascended (18125)

afbeelding van Manuel

28-05-2020, 08:25

If the goal is preservation, all basic tools should be open source, portable and easily available. Otherwise preservation does not have any chance on the long term.

Van nataliapc

Expert (95)

afbeelding van nataliapc

28-05-2020, 08:43

Manuel wrote:

If the goal is preservation, all basic tools should be open source, portable and easily available. Otherwise preservation does not have any chance on the long term.

https://github.com/nataliapc/openMSX_TSX
https://github.com/nataliapc/makeTSX
https://github.com/nataliapc/MSX_devs/tree/master/TSXphpclass
https://github.com/nataliapc/MSX_devs/tree/master/TZXDuino_TSX
https://github.com/rcmolina/MaxDuino_v1.54
https://github.com/shred/tzxtools
...and sure many more.

But sorry Manuel, this is just only your new alibi to not add TSX support.

Van nataliapc

Expert (95)

afbeelding van nataliapc

28-05-2020, 09:05

pgimeno wrote:

Yeah, thanks, but no, thanks. I'm not running binaries without sources on my machine.

Ok, is your choice. No problem with that.

pgimeno wrote:

Converters are the easiest programs to make portable. I'm surprised there's no open-source portable converter, especially given that there's open source code to deal with TSX already. For me such a tool is basic.

https://github.com/nataliapc/MSX_devs/tree/master/TSXphpclass
But don't worry, in 2 days I will add there a new wav.php class to do it. So all will be right ;)

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