The reason I was soooo busy =)

Door SLotman

Paragon (1239)

afbeelding van SLotman

21-11-2005, 12:36

I'm still very busy with it (you can see there's still no "buy me" button or even an english page, everything in Portuguese) but you can check my newest PC game called "Virtual Marbles" (Bola de Gude in portuguese) at (click on "Jogos" and then on "Bola de Gude")

Not MSX-related directly (well it is, because it keeps me from msx-coding hehehe) but I would like to hear what you guys think about the game (there's a demo on the page!)


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Van viejo_archivero

Paragon (1395)

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21-11-2005, 13:00

It looks nice!. I'll test it later, now I'm @ work Sad

Van Mafcase

Master (254)

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21-11-2005, 17:31


I just tried your new game and I have to say it looks great!!

Nice concept, graphics and gameplay!! Keep up the good work!

Only one thing...

Now I got to find me a way to get these kids away from from my computer! Thnx man! Smile

Van msx_pc

Rookie (27)

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21-11-2005, 18:12

will it come also for msx systems? (msxversions?)


Paladin (1012)

afbeelding van POISONIC

21-11-2005, 19:16

slotman that looks awsome

wich game engine did you use?

Van SLotman

Paragon (1239)

afbeelding van SLotman

22-11-2005, 09:33

Heheh, no it will not be available for MSX Wink

The engine I used was Blitz3D - after trying Crystal Space, Ogre, IrrLicht, Fly3D and a couple of others, Blitz3D was the one I could get the "visual" I wanted on the marbles (which I could get also on pure OpenGL, but then creating a full engine and the game in a year's work would be pretty much impossible).

Although it's only a DX7 engine, the results can get pretty good and the game runs very well on a relatively old hardware Smile

Thanks for all your comments Smile

Van SLotman

Paragon (1239)

afbeelding van SLotman

22-11-2005, 09:35

Oh, and don't think I left MSX development, I still have some games to finish here and others waiting on the line to get started Smile

Van Manuel

Ascended (18401)

afbeelding van Manuel

22-11-2005, 19:54

But, if you used plain openGL, the game would have run on other OS's as well! Sad


Enlighted (6709)

afbeelding van ARTRAG

22-11-2005, 20:25

What about a 2D version to be developed for MSX2?