Hmm... I kind of feel like making an MSX video game or something, but I have, uh, no experience, so I'll need some info on:
- Source code layout. i.e. origin address and required initialization code/data signature, if any.
- A utility to translate assembler output (raw binary or hex records) to ROM files suitable for feeding to an emulator.
- Graphics capabilities. colors, resolutions, hw sprites, things like that. I guess this would be low-priority since I found this technical manual (large text file).
advthanxance for any help.
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