Snatcher references in Metal Gear Ac!d

van Latok op 20-09-2005, 23:38
Onderwerp: MSX Related
Talen:

Hideo Kojima keeps exploiting his Metal Gear concept on an ever growing basis. One of his latest additions is the Playstation Portable game Metal Gear Ac!d. It has a completely different gameplay system than regular Metal Gear games and utilizes strategic battle cards that focuses on deep tactical strategy with an entirely new Metal Gear storyline. Like Runemaster, it's a turn-based style of game.

An interesting feature of the game is the fact that it actually has some Snatcher related cards. Gillian Seed, Mika Slayton, Metal Gear MK-II, they all pass by and can be used to complete your missions. To us, it once again shows Hideo Kojima hasn't forgotten the Snatcher concept, it is still in his mind and even though these references are small, it sparks our deepest wishes for a new Snatcher game in the future.

Relevant link: Junker HQ

Reacties (27)

Van poke-1,170

Paragon (1765)

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21-09-2005, 00:06

played snake eater today...man that game looks amazing...the grass crawling, f*cking a !!!
And then...the cd got corrupted,so we couldn't play Sad

Van BiFi

Enlighted (4348)

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21-09-2005, 07:13

thou shally always buy an original? Wink

Van Gilneas2

Master (235)

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21-09-2005, 09:07

That is so freakin' awesome. I'm sure the next Snatcher game will be something with entirely different gameplay too.

So does Metal Gear Ac!D play like RuneMaster?

Van poke-1,170

Paragon (1765)

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21-09-2005, 13:41

sadly,it WAS the original Sad my bro only has the OG ones.
He said he never been so fully sucked into the gameplay as with MGS,
so he bought the new one some weeks ago...
there are so many conversations, a lot of depth.
Kojima knows how to build some dense story allright Smile

Van poke-1,170

Paragon (1765)

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21-09-2005, 13:43

haven't played acid,only the first part of snake eater...
dropped in the jungle,you must kill snakes and collect mushooms
to survive...it looks jawdropping gorgeous

Van BiFi

Enlighted (4348)

afbeelding van BiFi

21-09-2005, 13:57

can't you go back with your original since you can't play any further due to something that shouldn't happen at all?

Van robertwilting

Champion (467)

afbeelding van robertwilting

21-09-2005, 19:53

I think konami has a waranty for some months. Have to look up how long exactly. At least older games did.

Van poke-1,170

Paragon (1765)

afbeelding van poke-1,170

21-09-2005, 23:18

hmmm sounds like a better plan,since he doesn't have the receipt of the store he bought it at...

good thinking dudes !

Van Grauw

Ascended (10156)

afbeelding van Grauw

22-09-2005, 11:00

Shit, now I gotta buy MGA as well... -_-;;

Where on the Junker HQ page do they talk about this?

~Grauw

Van Latok

msx guru (3841)

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22-09-2005, 11:21

Check earlier link in the newsposting, Grauw, there's a direct link to it Smile

Van poke-1,170

Paragon (1765)

afbeelding van poke-1,170

22-09-2005, 13:57

by the way,have there been references in the metal gear solids of msx2?
a computer in a lab or something,or... I know the sounds of the radio
switching on sound like the msx version

Van poke-1,170

Paragon (1765)

afbeelding van poke-1,170

22-09-2005, 13:58

or... is it the menu acces stuff....ah well....references anyone? Smile

Van Samor

Prophet (2106)

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22-09-2005, 17:58

Snake eater is excellent. I finished it shortly after I bought it, it's definately the best story of the MGS games (IMO). I found the replay value to be less than MGS2 Substance though, so I later traded it for Sonic Mega Collection. Before you want to shoot me, I did that because I intend to get MGS3 Subsistence as soon as it comes out, and I don't need the first version as Subsistence includes the full game.

Van Samor

Prophet (2106)

afbeelding van Samor

22-09-2005, 18:01

also, afaik MG Acid wasnt done by Kojima, but I'm pretty sure he's had a hand in it somewhere. Snatcher references are great - but I'm still waiting for the "crossover" game. Aside from some plot-oddities, it's still perfectly possible Smile

Van cax

Prophet (3736)

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22-09-2005, 19:13

poke-1,170:
>have there been references in the metal gear solids of msx2?

Bingo ! In MGS2 there is a cut-scene that shows short video (recorded in Metal Gear for MSX2) of Solid Snake entering Outer Heaven.

Van poke-1,170

Paragon (1765)

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23-09-2005, 03:16

hahaha nice joke Smile

Van [D-Tail]

Ascended (8254)

afbeelding van [D-Tail]

23-09-2005, 14:17

That's no joke, it's serious! When you're in the Arsenal Gear Rectum - Ascending Colon, you will notice that Campbell starts acting weird and your visuals get jammed. The radar will be replaced with various kinds of cut-scenes, the Metal Gear scene being amongst them.

Van Latok

msx guru (3841)

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23-09-2005, 14:23

I think poke &hff,&haaa means it's a nice joke from Hideo to actually do that ^_^

Van poke-1,170

Paragon (1765)

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23-09-2005, 15:26

ah yeah...which seems a bit like the turn of your msx now joke in metal gear, or the first metal gear on the playstation 1 where
the screen swaps to "hideo" (blue screen,yellow text as if it is your video channel on the tv) when you come close to psycho mantis
(and the switching controller trick is absolutely brilliant)....but,speaking of the hallucination trick: (which was great in sons of liberty indeed)

As translated from
http://copyriot.blogspot.com/2005/08/psykedeliskt-patent.html

Today U.S. patent no. 6.935.954
(Really, absurd long link ;-))
was granted, which gives Nintendo monopoly on simulating insanity and hallucinations in videogames. In the application for this softwarepatent the experiences are descibed in detail:

"Preferably, levels of insanity will be sliding scale. The more severe the insanity (i.e., the lower the character's sanity level), the more player's control animation and targeting system will be affected. In addition, the more extreme the insanity the more hallucinations the character will experience. (...)
Hallucinations may occur in the following exemplary forms:

* Wall carvings coming to life and reaching out for the character
* Something in wall or under floor moving by the character (Frighteners type of thing)
* Static statue or object that appears to follow the character when they're not looking
* False doors that appear and disappear when the attempt to open is made
* Glowing eyes blinking in the darkness, yet when the area is illuminated they disappear
* Painting that shifts and changes along with its meaning"

{mod: changed the link
When posting long links, please do remind the [ url ] [/ url ] tags. TIA ;)
[D-Tail]}

Van poke-1,170

Paragon (1765)

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24-09-2005, 13:03

http://www.konami.jp/gs/kojima_pro/japanese/mgs4_04.html?_hd.asx

metal gear solid 4, for the new ps3....
snake is getting a bit worn out hahaha !
check the amazing trailer

Van Randam

Paragon (1417)

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26-09-2005, 19:42

Other MGS vs. MSX cameos:
Switch off your console vs. switch off your MSX (Ascending colon MGS2)
The additional radiofrequency for MGS Integral 140.07 (on msx music mode, on PSX some comments by the creators)
The terminal in the holds of the Discovery seems to be an MSX 3.0.X iirc (MGS2). But it could also be in the eye of the beholder. Those statements are rather blurry...

Van SKiLLa

Expert (97)

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26-09-2005, 20:43

Ohh people, a real new SD-Snatcher game (by Hideo Kojima ofcourse, otherwise it would be a rip-off Wink
would be a gamer's wet-dream IMHO. Would teach those newbie-gamers another lesson in game-play !

Van poke-1,170

Paragon (1765)

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27-09-2005, 03:46

skilla check the link to metal gear 4 !!! ps3 preview

Van SolidEric

Champion (332)

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27-09-2005, 16:36

nice promo!!

Van poke-1,170

Paragon (1765)

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28-09-2005, 02:11

I'd say...snake's kinda had it with all the action haha ! in snake eater he doesnt care much either anymore.
It's cool the guy is getting older too

Van SolidEric

Champion (332)

afbeelding van SolidEric

28-09-2005, 16:55

I thought so, isn't he getting some grey hair? If so, metal gear doesn't continue that long anymore, or does his sonLOL! getting the series continued? LOL!