New pictures of our new game

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Van BiFi

Enlighted (4348)

afbeelding van BiFi

06-05-2004, 11:06

Hmm must have missed that one then. I didn't see any Chaos post in this thread. Maybe you can post the link to the thread (preferably with page) where it is mentioned?

Van anonymous

incognito ergo sum (116)

afbeelding van anonymous

06-05-2004, 14:34

Scrolling screens would be difficult in BASIC Tongue
Anyway, I believe there is a time limit.

It's not so much a puzzle game, but more a game of skill.

I spent minutes bouncing all over the place, while Zett himself reached the goal in no-time Smile

Van IC

Hero (557)

afbeelding van IC

06-05-2004, 16:21

Scrolling screens would be difficult in BASIC Tongue

10 screen5
20 for n=0 to 255:vdp(24)=n:next n
30 goto 20

Tongue

Van wolf_

Ambassador_ (9956)

afbeelding van wolf_

06-05-2004, 16:48

something tells me that guyver was referring to full-length horizontal scrolling Smile

Van IC

Hero (557)

afbeelding van IC

06-05-2004, 16:56

10 screen 5
20 for n=0 to 255:set scroll 0,n:next n
30 goto 20

don't know the exact syntax of the set scroll for V9958 Wink

Van wolf_

Ambassador_ (9956)

afbeelding van wolf_

06-05-2004, 17:05

something tells me that guyver was referring to full-length horizontal scrolling on an MSX 2 Smile

*sigh* .. politicians, always trying to save their ass Smile

Van BiFi

Enlighted (4348)

afbeelding van BiFi

06-05-2004, 18:36

Well, at least you have found out how easy it is to silence a politician. Smile I guess he's still thinking how this can be done in BASIC. Tongue Tongue

They can try to use the Gfx9000 which has hardware omniscroll built in. Would make Sunrise happy as well and it isn't that hard with GBASIC.

Van [D-Tail]

Ascended (8259)

afbeelding van [D-Tail]

06-05-2004, 18:50

Hmm must have missed that one then. I didn't see any Chaos post in this thread. Maybe you can post the link to the thread (preferably with page) where it is mentioned?
As you wish: Nokia Bouncy Bounce

:)

Van [D-Tail]

Ascended (8259)

afbeelding van [D-Tail]

06-05-2004, 18:56

something tells me that guyver was referring to full-length horizontal scrolling on an MSX 2 Smile

*sigh* .. politicians, always trying to save their ass Smile

Heh... Well, you could do some nice tricks with the VDP(19) (R#18, the adjustment register) and a lot of HMMMs on a MSX2, but I assume it's impossible in normal BASIC. I recall a small scroll thingy which I wrote myself in NBASIC, using this method. It only went well when sprites were disabled (VDP(9)=VDP(9) OR 2), there were only 192 physical screen lines (VDP(10)=VDP(10) AND 127), and all used variables were declared as integer (DEF INT A-Z). Needless to say, the machine had to run in 50HZ mode (so make that a VDP(10)=2, on screen 5).
Of course, MSX2+/Turbo R is much nicer then Smile, I mean, BiFi --> Tell me, how many MSX users (aside from me) actually HAVE a GFX9K?

And please, don't use SET SCROLL. Use VDP(26) and VDP(27) instead. It's much faster, the only nasty thing is that you have to do 2 extra calculations for the horizontal offset to fit in these registers. But just consult the V9958 technical manual (Yamaha) for that Wink

Van [D-Tail]

Ascended (8259)

afbeelding van [D-Tail]

06-05-2004, 18:58

It's not so much a puzzle game, but more a game of skill.

I spent minutes bouncing all over the place, while Zett himself reached the goal in no-time Smile
Not an issue at all! You were playing on a Turbo R, remember? Wink
You'll have MUCH more reaction time when playing on a Genuine MSX 2 Smile

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