RedMSX 1.0

van Bart op 03-12-2003, 22:40
Onderwerp: Emulation
Talen:

SLotman released RedMSX 1.0, the first version of the emulator based on blueMSX. RedMSX 1.0 is in sync with blueMSX v1.0.4 but the differences are:

  • it can load zipped ROM files
  • it supports the scale2x effect

Thanks to Mars2000you for submitting this news.

Relevant link: msxfiles.sites.uol.com.br/redmsx/index.htm

Reacties (40)

Van ani

Supporter (14)

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03-12-2003, 23:06

I like the color better than the orignial......

Van anonymous

incognito ergo sum (118)

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03-12-2003, 23:17

I wonder what color is next...
GreenMSX! Now fully recyclable! Tongue

Van ani

Supporter (14)

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04-12-2003, 00:20

Is the idea with this emulator to try to get the features integrated in blueMSX or is further development intedned? Just interested to know where I should look for new releases......

Van SLotman

Paragon (1221)

afbeelding van SLotman

04-12-2003, 03:14

There will be new features implemented when I get some extra free time to implement it.
I still have some more ideas/wishes for this program. But don't hold your breath, it may take a while.

Van shaiwa

Champion (384)

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04-12-2003, 09:03

VC6... Thanks Slotman.... Now i dont have to convert it to VC6 mysellf...

Van cax

Prophet (3735)

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04-12-2003, 10:07

Oh, sh&^ !
They started reproducting themselves...
Where can I hide ?

Seriously, why everybody want his own emulator ?
Share your efforts, guys, please...
Cooperation spirit in MSX world can bring more fruits than competition, especially this way...

Van DarQ

Paragon (1038)

afbeelding van DarQ

04-12-2003, 16:35

yeah, i got the same idea. emu this, emu that. a new emulator is becoming less interesting all the time.

Van anonymous

incognito ergo sum (118)

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04-12-2003, 17:01

Especially since any fMSX based emulator is instantly inferior to openMSX or NLMSX...

Van Manuel

Ascended (16962)

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04-12-2003, 20:06

I agree: why make a new emulator just because you want some features in it?
Better send some good patches to existing emulator developers and maybe join their team! You're always welcome to do this for openMSX at least.
Note that openMSX also has those features that were the reason to start RedMSX.

Van SLotman

Paragon (1221)

afbeelding van SLotman

05-12-2003, 07:26

Well, I just dont like openMSX, that's why.

Nothing wrong with the emulator itself, but blueMSX has a much nicer GUI.
And I did this for myself - but I liked the result so much, I decided to share it with
the world.

And for helping others, well - the code is available on the page. if anyone wants to
grab the code and paste it on their emulators, go ahead.

I just dont get why this attitude of "stop building your own emulator" - People have the rights to do so, and if you dont like it, just ignore it. It's not like I'm charging money for it.

And btw: since when openMSX has scale2x implemented?

Van anonymous

incognito ergo sum (118)

afbeelding van anonymous

05-12-2003, 10:15

scale2x? I think you mean 2xSaI or other 'pretty' scalers like that. openMSX actually supports 2xSaI since a few weeks. I don't like them, but that's a matter of personal preference.

Ofcourse anyone has the right to make his own emulator. A few years ago I was thinking the same thing. But nowadays openMSX exists, and it's already such high quality, with a team working on it. No single person effort will be able to match it. So "if you can't beat 'em, join 'em!" applies here.

In stead of helping perfect an existing emulator, like adding a GUI to it, people try to re-invent the wheel. A lot of people think this is a wasted effort, and it really is IMO. If you know MSX so well, and you want to do something good for it, PROGRAM A F*CKING MSX GAME/APPLICATION/DEMO!

Van msxall

Rookie (23)

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05-12-2003, 10:31

I agree with Slotman in most of what he said... I don't like OpenMSX. The ParaMSX works awfully in my system and either the NLMSX (which very slow in my Pentium IV 2.6 Ghz with 1 GB RAM). Instead the RedMSX works fine, easy and emulating almost perfectly all games I have tested.

I would like to understand why there is always someone ready to criticize instead commend.

Doesn't matter if Slotman (or someone else) decide to create a new emulator or help the development of some other project. What metter is that he did release the full code for everyone (which includes the creators of the other emulators).

Anyhow, what bothers me more is the fact that difficultely the creator of something get praised even when he or she decide to share it FOR FREE with others! In other words: if you like you may eulogize it, if you don't like you should offer your opinion politely and make your point in what you think is wrong or missing. If your intent is just criticize, you HAVE TO stay quiet!

BTW, the emulator is wonderful and everyone should at least download and test it.

Best regards.

Julio Marchi
MSX-All Team Coordinator

Van msxall

Rookie (23)

afbeelding van msxall

05-12-2003, 10:50

Dear GuyveR800,

You surely do not know it but Slotman have been creating several softwares/games/tools and helped others with their MSX projects... He is one of few residual MSX developers in Brazil.

No everything about MSX comes always from Europe or Japan. There are lots of programs, hardware and knowledge about MSX in Brazil nowadays and Slotman is one of those guys who have to be honored for that. Again: he didn't have to share his creations with others, but IMO if he did it we should just say thank you and congratulations!

Anyway, the fonts are there to be downloaded. If someone else wants to use some resource from his emulator I am sure that he will be very glad about it.

Best Regards
Julio Marchi
MSX-All Team Coordinator

Van shaiwa

Champion (384)

afbeelding van shaiwa

05-12-2003, 11:03

NLMSX & Paramsx works fine in my system. (Celeron 1Gh, 384MB !!!, win98 & win2k prof)
Too bad these guys don't release source code.

Now ... something to share Wink
Want to compile the REDmsx source with MS visual C++ 6.0 and you are in learning stage ?(just like me) Do not know how to solve these compile errors ?? read on !

Include in arch_win32directx.c under the windows.h multimon.h
Include in arch_win32wmmsound.c under the windows.h typedef DWORD* DWORD_PTR;
Add to the preprocessor definitions : COMPILE_MULTIMON_STUBS

compile..... 0 error(s) 0 warnings(s)

Great job Slotman.

Van SLotman

Paragon (1221)

afbeelding van SLotman

05-12-2003, 11:05

Guyver: Just in case you don't know, I already made 2 MSX games, Show do Milhao and Breakfree. Also there are at least more 2 coming around, one of them is a port of old-PC Carmen Sandiego and the other one is just in beginning stages.
I also made the "lame" snowfighter, which was opensource so people would have an ideia on how to program in Pascal, made MSX Pad - a programming environment for Pascal,
translated Shalom and the Game Editor into English and made some other minor apps which I wont list now, so this list wont get too big.

And I didnt made this emulator because I want to re-invent the wheel. I wanted scale2x (which is diffetent from 2xSAI and better imho, check out http://scale2x.sf.net) - I'm not an MSX Master, and I could never write an emulator on my own - so I got one that I could compile and added the features I wanted.

I dont want to "match" openMSX accuracy - I dont want RedMSX to be the best emulator around; I just wanted an emulator to be like *I wanted*, and I decided to share it with everyone else.

And I really dont think this is a competition to see who's better. This is another emulator. Just another emulator, no big deal.

I just dont get it why people gets so upset about this. If you think it's a waste of time, good for you. I will continue to waste my time on this, because It's MY TIME being spent, MY EFFORTS, MY EMULATOR. As I said before, if you dont like it, just ignore it.

And please, let's not fight anymore, I'm a peacefull guy and hate to fight... specially over things with no importance like this.

Van SLotman

Paragon (1221)

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05-12-2003, 11:06

Oh, and thanks Julio for helping me out here =D

Van anonymous

incognito ergo sum (118)

afbeelding van anonymous

05-12-2003, 14:59

To Slotman and msxall:
I know Slotman has created MSX games, I was merely speaking generally. What Slotman did was improving an existing emulator, which is something I applaud. If you bothered to read, I said: "In stead of helping perfect an existing emulator, {etc..}"

PLEASE READ THE F*CKING MESSAGE BEFORE FLAMING PEOPLE!!!

Also, NLMSX runs 100% here on a Athlon 850 MHz in any setting (even turboR, frameskip 0)... I didn't know P4 2.6GHz is that crappy! ^^;

Van dvik

Prophet (2200)

afbeelding van dvik

05-12-2003, 19:20

Its the author of blueMSX speaking. I agree with Slotman. I think it is great that SLotman publishes his own work. If he'd made improvments that may be of joy for others why should he keep them for himself. The reason why I started with blueMSX was because the existing emulators didn't have what I want. The nlMSX source is not public and openMSX was too different from what I wanted and fMSX is actually not too bad even if a lot of people seems to think so. And I am working with and sharing my ideas to the openMSX team to make openMSX better and greater. blueMSX (and RedMSX) is just focusing on different things than openMSX and that is probably why it gets both really good and really bad critics. It all depends on what you like.

The only think I didn't like with the RedMSX release was that ther was no way of finding contact information about the author. It would be nice with an email address somewhere.

But that complaint is really a minor one. Great work SLotman!!

Van SLotman

Paragon (1221)

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05-12-2003, 20:01

dvik:

First of all: thanks to you for doing blueMSX! As I said on the brazilian mail-list, all the credits for people who liked RedMSX should go to you for doing blueMSX. Not in a million years I would be able to make an emulator from scratch (even if it is based on fMSX). Good work, and congratulations to you!

About the contact info: well, RedMSX site is just a part of my site, the MSX Files, and on the main page there is my email there, so that's why I didnt put the same info again on the page, just a small link to the MSX files at the bottom at the page. If you want to contact me, feel free to do so: slotman@uol.com.br

Once again, congratulations for blueMSX!

Van BiFi

Enlighted (4348)

afbeelding van BiFi

05-12-2003, 21:46

Why don't you like openMSX? Is it because it's a command line executed MSX-emulator? There are applications for both Linux and Windows to make openMSX more accessible to configure called Catapult. They are able to launch openMSX with the specified machine and the selected list of extensions running any selected disk or rom image file.

Van mars2000you

Enlighted (5696)

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05-12-2003, 22:20

If openMSX is really one of the best emulators, it doesn't mean that the users will automatically choose this emulator, with or without the help of a front-end, because you can't compare a "basic" front-end with a more advanced interface.
Personnally I prefer NLMSX for four reasons :
- the interface is very well conceived
- you can easily change of configuration or build your own configuration
- you can insert a ROM cartridge without an automatic reboot of the emulator
- you have a multiple screenshot feature
I can understand that another MSX fans prefer another emulator like blueMSX, RedMSX, fMSX-SDL, paraMSX, RuMSX because they find in the emulator of their choice what fullfills their desires in the MSX World (gamers prefer for example an emulator with saving of the emulation state)
So, we must learn to respect different choice and to not always make exaggerate promo for only one emulator !

Van only_69

Hero (565)

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05-12-2003, 22:37

Hi all,
I think Slotman is in the right way. If you want to have some feature in an emulator, why not creating a new emulator with this feature. And about the phrase "if you cannot beat them, join them", I have to ask one thing: - Why not beat them instead of joining them??
Maybe this is more simple...
Slotman, do not surrender, keep fighting and great work.

Van dvik

Prophet (2200)

afbeelding van dvik

05-12-2003, 22:43

mars2000you is right! And it is really up to the users to pick what they like the best. And it is probably better in the long run to have several emulators that show new ideas and improvements. If a new feature is added to one emulator and it is liked by the users, other emulators could add that feature as well if the authors like it. I think diversity is good. And it is not always possible to just add a feature to for example openMSX. The architecture may make it very hard. And adding features to nlMSX is impossible since the autors for some (good?) reason don't provide the source code. Neither of these reasons make openMSX or nlMSX less good though.

One good example is RedMSX. the blueMSX source code made it very easy for SLotman to add the features he wanted in an MSX emulator. It probably would take much longer to do the same thing in openMSX. For other things openMSX is superior so it all depends on what you want to do.

I mean there are similarities in the commercial world too. The idea of having one application only is what Microsoft tries to enforce. Diversity is good. Open source is better. A beer every now and then is the best..

Van Kaminari

Ambassador (0)

afbeelding van Kaminari

06-12-2003, 09:45

The MSX 'community' makes me laugh to no end. The MSX has to be one of the most poorly emulated machine ever, despite being a popular one. There's a frigging bunch of emus out there: BrMSX, RuMSX, ParaMSX, OpenMSX, NLMSX -- and none of them could do it right! Awkward GUI, awful user-friendliness, no modern features (interpolated TV mode, scalers and such), random compatibility... until BlueMSX was released amidst much hatred. Are all MSX 'fans' that retarded (or perhaps they all switched to Linux)? Now comes RedMSX, which improves on BlueMSX a bit further. I'd have personally prefered that Slotman worked with Daniel Vik instead of going his own way, but it's his right to do it. At last two excellent emulators that make the good old MSX truly justice.

Van msxall

Rookie (23)

afbeelding van msxall

06-12-2003, 11:53

I agree...
Unfortunately the MSX is victim from its own community.
Instead global union and friendship I see groups criticizing other groups and no one help each other at all. Just competition...
For a while I have been absent from the MSX world because professional reasons and when I get back to the lists and forums I see that injustice with Slotman and other undesirable situations...
Also today I read about Ademir Carchano (brazilian hardware developer) who decide just give up all his projects and stop creating and producing MSX hardware. Part of his reasons was exactly the disunion of the "MSX community". (sigh)
MSX is going to die once for all... :'(

P.S.: I suppose that RedMSX is the only one MSX emulator that runs in my system because it uses the DirectX accurately. Other emulators get crazzy because I've two video cards with professional video capture, using 4 monitors and one Video Monitor attached.

Van ani

Supporter (14)

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06-12-2003, 12:30

msxall: Well, blueMSX supports it too..... But then it is almost the same emulator.

Unfortunately I have the same feeling about the MSX community. It is sad but maybe this discussion may turn it around a little bit.

Van snout

Ascended (15186)

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06-12-2003, 12:54

I think you're thinking way too negative about the MSX Community. The thing is, however, you can't expect everyone to agree on everything just because they all love MSX.

Van Manuel

Ascended (16962)

afbeelding van Manuel

06-12-2003, 15:13

OK, let me write a real reaction here.

In general, I'd like to say this: why make 10 emulators with 1 feature, instaed of 1 emulator with 10 features? In other words: I think for users it would be easier to have more functionality in one emulator than have to switch between dozens of emulators to get some functionality he likes.

Regarding openMSX: one of the goals of this emu is to make it very versatile. This means, you can use a certain set of features and not use the other features. So, you can make a version (or use it on) simple hardware, if you're willing to give up some more advanced features.

I can understand that you're complaining that openMSX has no GUI. However, there is at least a very decent launcher available (openMSX Catapult). In the next release of openMSX we have a very cool new feature: the CliCommunicator. This will enable external programs to give all console-type commands to openMSX at run time. In other words: everyone will be able to write his own GUI/launcher/wrapper/control program! The current development versions of Catapult already make some use of this feature. You can use it to control openMSX almost completely (reset MSX, insert disks at run time, change renderer, view LED status, etc.)

About scalex2: the current openMSX CVS version has 2xSaI implemented. The code changed so that it is now relatively easy to add new filters. Adding scale2x is very possible, depending how clean that code is.

About blueMSX/RedMSX: the good thing is that they are open source. The bad thing is that they are not free (as in speech), because of the fMSX code that is used. openMSX is one of the few open source and free MSX emulators. We hoped that it would enable developers like Daniel Vik and Slotman to contribute to openMSX and make it better, and not start their own projects (and of course they both did a good job!). I do understand that openMSX is a little more complex than other emulators. But this is a consequence of aiming for perfection. But again: the idea of open source projects is indeed that other capable people say "hey, I want that feature in it!" and then send some patch to the project, resulting in a better program.
And of course I don't have any problems with people starting Yet Another MSX Emulator (YAME?). It's just a pity that the efforts are not bundled (see the general thing I wrote above).
If we're talking about disunion: everyone making their own small emulator with only one or two new features sound disunion to me. Maybe some unification in MSX emulators would be good too. It would at least solve the problem that I quote from Kaminari here: "There's a frigging bunch of emus out there: BrMSX, RuMSX, ParaMSX, OpenMSX, NLMSX -- and none of them could do it right!"
I think this problem can only be solved by joining efforts, not by creating new emulators and thereby scattering efforts.

Still, of course everyone is free to do what he wants. However, the invitation stands: if you can program and want to see some improvements in openMSX (since "you don't like it" and have a reason for that): please join #openMSX on irc.freenode.net or send mail to openmsx-devel@lists.sourceforge.net or add an item to one of our trackers and let us know what is bothering you and preferably a patch that fixes it! :) If you can't program (good enough), just let us know what you'd like to see changed or improved via the same means. Yes, everyone can help! Thank you very much in advance!

Van Parn

Hero (606)

afbeelding van Parn

06-12-2003, 16:28

If I undestand well, Slotman only wanted a couple small features and tried to add them to an emulator he already liked. He liked the result and wanted to share. I'm not an emulator programmer, but I think there's some limitations inherent to both OpenMSX and fMSX which could motivate one to use either one as base for an emulation project. I believe we must respect one's decision. If we want to go that far, perhaps we should criticize Marat for not making fMSX really free. I'm not advocating this, I'm just throwing my two cents. ^^

This sounds awfully similar to discussion within Linux ranks, when people argue about which should be better: having a hundred distros, each one with its strengths and weaknesses, or joining them in a couple major distros. But then, they have much more people than we have. :/ I'm a little sad with this state of affairs, but I'm always trusting things will get better among us. Smile

Van anonymous

incognito ergo sum (118)

afbeelding van anonymous

06-12-2003, 16:32

msxall wrote:
"when I get back to the lists and forums I see that injustice with Slotman and other undesirable situations..."
Don't overreact! There was no injustice against Slotman. There were no personal attacks, but just a GENERAL, I repeat GENERAL, comment about the gazillionth MSX emulator based on fMSX.

"Also today I read about Ademir Carchano (brazilian hardware developer) who decide just give up all his projects and stop creating and producing MSX hardware. Part of his reasons was exactly the disunion of the "MSX community". (sigh)"
o.O WHAT?!?!! O.o
NO Ciel3++?!?!?!?!?!! O_O
The disunion of the MSX community is partly his fault. In stead of collaborating with other MSX hardware makers, he went his own way. I've heard Padial doesn't like to collaborate with others either, so it must be something inherent to hardware makers Tongue

"MSX is going to die once for all... :'("
Again, please don't overreact. Proclaiming the end of the world does not make things better.

And another thing... I DO NOT consider MSX emulators to be part of the MSX scene. They are part of a seperate scene filled for the most part with lamers, freeloaders and pirates.

Van msxall

Rookie (23)

afbeelding van msxall

07-12-2003, 03:03

GuyveR800 wrote:
"Don't overreact! There was no injustice against Slotman..."
Maybe not, but did you ask him how he feel?

About Carchano:
"o.O WHAT?!?!! O.o
NO Ciel3++?!?!?!?!?!! O_O
The disunion of the MSX community is partly his fault..."
Well, I've to agree with you... The hardware makers are incomprehensible! Tongue

About the rest of the message I will respectfuly disagree with all your comments. (Keep friends ok?) Smile Wink

Lets talk about the RedMSX and the BlueMSX. Those are the main thread here!

I want to know what are the limitations in the Red&Blue-MSX emulators when compared with OpenMSX and NLMSX? There are something wrong with the emulation by itsel or the differences relates only to availability of resources?

Maybe someone would create a comparation sheet for those! I ask that because the
Red&Blue-MSX emulators looks great to me and I cannot understand the comparisons at all!

Thanks... Wink

Van snout

Ascended (15186)

afbeelding van snout

07-12-2003, 10:16

Maybe I will indeed do a new emulator comparison in the future, and RedMSX and BlueMSX would indeed be in it. I like both emulators, but since differences are small I think it should be a small step to combine the efforts of SLotman and Daniel Vik. (purpleMSX? Tongue)

Van mars2000you

Enlighted (5696)

afbeelding van mars2000you

07-12-2003, 10:44

Some examples of the limitations of blueMSX / RedMSX, compared to NLMSX / openMSX :

- as blueMSX / RedMSX are based on fMSX, they have the limitations of this emulator, it means that blueMSX / RedMSX doesn't support all types of roms (I think here about the exotic types) , they doesn't have a complete and correct emulation of the drive controller (so, they can't read some disk images with special boot sector), they doesn't support all the VDP tricks that you can find in the demos (only openMSX supports all VDP tricks)

So, with this first point, I can say that a lot of software is not accepted by these emulators

- from my point of view, the sound quality is enhanced in NLMSX, what is not the case in all other emulators (including openMSX). Of course, it is a question of taste and you can prefer a sound that is closer to the reality, but NLMSX includes 2 different emulations for MSX-MUSIC and you can choose. Besides, you have MSX-AUDIO and Moonsound emulation !

- NLMSX includes a multiple screenshot feature, what you can find in other fMSX clones (like fMSX-DOS 1, fMSXSO, paraMSX), but not in blueMSX /RedMSX

- NLMSX includes a very extended configuration editor. You can also create alternative configurations with openMSX, but it is really difficult. In blueMSX / RedMSX, nothing at all, because the system roms are embedded in the emulator

- NLMSX allows you to insert a ROM cartridge without an automatic reboot. This feature is interesting to analyse the content of memory after this ROM insertion, to have access to the SCC sounds with a program on a dsk image or to start a game with a cheat. I can't find this feature in blueMSX / RedMSX (and openMSX)

Now, some missing features in NLMSX, my preferred emulator :
- no music saving
- no state emulation saving
- no automatic mapping of the PC keyboard

Well, if I want to save the emulation state for example, I use BRMSX (for MSX 1 games) , fMSXSO (for MSX 2 games) and RuMSX (for Turbo-R games). The other missing features are not important for me.

Just a last remark : as I've already said, you choose an emulator for the features that interest you. I can now add that NLMSX and openMSX are still in development, it means that future versions will be more complete !

Van cax

Prophet (3735)

afbeelding van cax

07-12-2003, 11:05

>GuyveR800: And another thing... I DO NOT consider MSX emulators to be part of the MSX
>scene. They are part of a seperate scene filled for the most part with lamers, freeloaders
>and pirates.

I use emulators, especially no$msx (for it's outstanding debugger) and NLMSX (because it emualtes better than no$msx and has "hardware configuration"), mostly for easier debugging, so emulators can be also used as debugging tools.

Having many emulators, each with it's own features, is good - you can choose the one that suits your needs.
The problem is that sometimes I need some features combined together, but they are implemented in different emulators ! That's why I want people to SHARE their efforts.

Comparison between fmsx clones and NLMSX you saw below proves my words.

Van mth

Champion (496)

afbeelding van mth

07-12-2003, 13:30

Because both BlueMSX and RedMSX are open source, the effort spend on them can easily benefit other emulators. Also Daniel Vik (dvik, BlueMSX author) is often present on the openMSX IRC channel (#openmsx on irc.freenode.net, visitors welcome) and we had some useful discussions on emulating TV-like images. So even though he doesn't write code for openMSX, his efforts are still useful to us (and I hope our input is useful to him as well).

So I think it's important that emulator writers exchange ideas and code. Whether they work on the same emulator or not, is less important to me.

Van Manuel

Ascended (16962)

afbeelding van Manuel

07-12-2003, 15:02

To set some things straight that were said about openMSX (just for the record):
Quote: "NLMSX includes 2 different emulations for MSX-MUSIC and you can choose. Besides, you have MSX-AUDIO and Moonsound emulation !"
The same goes for openMSX, but I heard openMSX has better Moonsound emulation.

Quote: "You can also create alternative configurations with openMSX, but it is really difficult."
This depends what you wants. You can at least easily choose from different existing MSX machines and add extensions to them as if you were inserting a cartridge into them. Especially with a launcher like Catapult this is a piece of cake.
Modifying an existing MSX ('build in' some extra hardware) requires editing an XML file. This is quite thoroughly explained in the manual though. On the other hand: it is my expectation that this will all become easier in the future.

By the way: Maarten just implemented the scale2x algorithm into openMSX yesterday ;-)

Van anonymous

incognito ergo sum (118)

afbeelding van anonymous

07-12-2003, 16:02

I have to agree with manuel here. openMSX is really much easier to use, even with the command line, than NLMSX. Especially using ROM images.

NLMSX has a lot of stuff (MSX-AUDIO, FM-PAC, MoonSound) built-in standard, but it's also a big problem for that emulator. It's impossible to find a bug that e.g. only comes up without MSX-AUDIO inserted. It's also impossible to test a V9938 program with V9958 extensions, because NLMSX MSX2 emulation has a V9958.

I think the "openMSX is hard to use" stigma comes from the really early versions that required you to mess with XML files 'n such, which is mostly history. (At least I have never had to edit any XML.)

Van mars2000you

Enlighted (5696)

afbeelding van mars2000you

07-12-2003, 16:28

I didn't say that NLMSX is perfect ! But the use of NLMSX can be seen at different levels :
- at common level, it is always easier to choose between the 10 default configurations than choose between 46 machines ! Specific machines are only interesting for the experts ...
- at higher level, it is indeed frustating to see that MSX 2 and 2+ options are mixed or that MSX-AUDIO is always launched, even if you don't need it ! (For Moonsound, you can avoid the launching by not inserting the Moonsound rom in the rom directory)
- at expert level, I understand that openMSX is more interesting, because it's really very close to the real machines and extensions

My propositions :
- about NLMSX : the MSX 2 / 2+ bug must be fixed and the user must have the choice in the Preferences menu to launch or not the MSX-AUDIO, MSX-MUSIC, Moonsound emulation
- about openMSX : there should be 2 versions of this emulator, one with choice between boosted configurations (like in NLMSX), the other one with choice between machines; such a move should be a great step in the good direction for a better appreciation of this emulator by the common users.

Van Manuel

Ascended (16962)

afbeelding van Manuel

07-12-2003, 16:44

Quoting: " - about openMSX : there should be 2 versions of this emulator, one with choice between boosted configurations (like in NLMSX), the other one with choice between machines; such a move should be a great step in the good direction for a better appreciation of this emulator by the common users."

I don't think 2 versions is a good idea, seems a little over the top for this relatively easy to solve problem. It 's very easy to solve by either getting some 'boosted' configurations from your (or some other user's) web site or by including them in the openMSX machine list. I proposed this before, but most developers didn't like the idea. I'll check that again.
By the way: it's a very good idea to submit these proposals (feature requests) to our RFE tracker, or send mail about it to our mailinglist or ask about it on IRC.
You see, people have various reasons for not liking openMSX or have other wishes about it. The best thing you can do is tell us. Otherwise you can be sure nothing will happen with your comments. We need user feedback! Smile Yes, openMSX is one of these projects you can have influence on, but only when you let us know!
So, in general: don't complain for yourself or to others where no developer can hear you, but let us know your idea/opinion/request/complaint/problem/comment!
I hope I'm making myself clear here Smile

Van muffie

Paladin (933)

afbeelding van muffie

04-03-2009, 14:46

Almost cried reading this old thread. We lost Bifi and GuyveR800 at MRC and we still have the RedMSX author around here...