MSX Synth, the program that turns your MSX1 and higher into a synthesizer has gotten a major update.
Earlier on we reported that MSX Synth Works with PSG and the Commodore 64 SID sound-chip when you use the program with a PlaySoniq, made by SuperSoniqs. Besides MSX keyboard input MSX Synth also supports MIDI keyboards when used together with a Philips Music Module.

This new version also adds beta support for SCC sound chips (the PlaySoniq and Megaflash SCC cartridges also have support for the SCC sound-chip) and Drumbox support for the Music Module's OPL1 chip and MIDI out! The developer MsxKun uses this to make 4 drum-sounds on the OPL1, and controls 4 samples at the same time on his Korg KaossPad 3 with the onscreen sequencer.

Another big change is that instead of using separate roms for each sound-chip, the program now share a common core and framework with separate modules for the different sound-chips.

The zipped binary package includes a extensive text file with instructions on how to use the program, in English.

What are you waiting for, go create some sounds!

Relevant link: MSX synth

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  • MSX Synth - New public beta version 0.2
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  • MSX Synth - New public beta version 0.2

Comments (11)

By Jorito

Mr. Ambassadors (1788)

Jorito's picture

14-12-2013, 22:30

Nice, really nice! Now that I finally understand a bit of synthesis it actually looks pretty interesting.

By MsxKun

Paragon (1115)

MsxKun's picture

14-12-2013, 22:33

Hey thx! Big smile I would be nice if people tests it and can find more bugs (there are a bunch) and give suggestions.

By flyguille

Prophet (3031)

flyguille's picture

15-12-2013, 02:05

hey, it already has a player library to use the resulted music in games?.

By sd_snatcher

Prophet (3646)

sd_snatcher's picture

15-12-2013, 08:41

It seems to be a nice tool!

Just a small correction: The Philips Music Module contains an Y8950 chip, which is an OPL1, and not an OPL2.

By MsxKun

Paragon (1115)

MsxKun's picture

15-12-2013, 11:30

@flyguille: Well, it only triggers sounds. You send the notes and it just play the sound you created. To make something usable in games, you need something that creates and plays a score of notes. Like a tracker or sequencer. You already have that for PSG. For SID could be useful. But well, anything of that can be done until this one is properly finished yet. There was some little pattern player on it but, after the core was unified, it was too buggy, so it's disabled.

By MsxKun

Paragon (1115)

MsxKun's picture

15-12-2013, 11:31

sd_snatcher wrote:

It seems to be a nice tool!

Just a small correction: The Philips Music Module contains an Y8950 chip, which is an OPL1, and not an OPL2.

Ok thanks. Which one was the OPL2 then? The one in Yamaha machines?

By Sander

Founder (1871)

Sander's picture

15-12-2013, 12:03

@snatch: fixed.

By msd

Paragon (1510)

msd's picture

15-12-2013, 14:27

Another correction.. TheY8950 is not an opl1.. it is compatible with an opl1. The opl1 is the YM3526. The Y8950 is specially made for the msx to be used in the msx-audio. It even says msx on the chip.

By Oscar

Guardian (584)

Oscar's picture

18-12-2013, 13:17

Nice look! I will test it loud! Big smile

By Manuel

Ascended (19325)

Manuel's picture

25-12-2013, 10:25

OPL2 was mostly in the AdLib/SoundBlaster etc.: http://en.wikipedia.org/wiki/Yamaha_YM3812

By FiXato

Scribe (1742)

FiXato's picture

03-10-2020, 22:28

The Paxanga website is no longer online, but Archive.org's WayBackMachine still has a copy of the archive:
http://web.archive.org/web/20161218234920fw_/http://paxangas...
as well as the MSX Synth webpage.