Batman remake

by snout on 09-12-2010, 15:10
Topic: MSX Related
Tags: Remakes
Languages:

Source: Joystiq

In 1986, Ocean Software released the very first Batman video game for several 8bit home computer systems, including MSX. The game was a very nicely developed isometric 3D game. Last week, a group of developers (and fans of the original game) released this remake, which adds completely redone, full-color graphics to the game.

Relevant link: Batman remake

Comments (21)

By snout

Ascended (15187)

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09-12-2010, 15:11

I know there's remakes and remakes, but this one looks damn good.

By ARTRAG

Enlighted (6275)

ARTRAG's picture

09-12-2010, 15:29

site dead or broken link!!

By hap

Paragon (2021)

hap's picture

09-12-2010, 15:44

By snout

Ascended (15187)

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09-12-2010, 15:53

or try the links in the news post once again ^_^ . Eventually you will end up @retrospec though...

By Lord_Zett

Paladin (807)

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09-12-2010, 16:11

CRAP!

By Raster

Rookie (25)

Raster's picture

09-12-2010, 16:13

They also have a remake of Barbarian: The Ultimate Warrior:
http://www.tdbsoft.com/html/projects/barbarian.html

Was there a MSX version of this released?

By SLotman

Paragon (1215)

SLotman's picture

09-12-2010, 16:38

Awww... I went looking ASAP, thinking it was an MSX Remake Sad
Would be nice to have Batman remade in the same way Knight Lore and Alien 8 were...

As for this remake, will check it out later Smile

By cax

Prophet (3722)

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09-12-2010, 17:10

FYI, there also exists (for a long time) another colored Batman remake - Watman

By Lord_Zett

Paladin (807)

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10-12-2010, 07:53

why all these crap info on msx.org totaly not msx related

By Huey

Prophet (2644)

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10-12-2010, 10:47


why all these crap info on msx.org totaly not msx related

The site even mentions the MSX version of the game. So it is related.

What's with that attitude?:P

By ARTRAG

Enlighted (6275)

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10-12-2010, 12:58

Nice! maybe someone could use that graphic to port to msx2 the original msx1 game!

By Ivan

Ascended (9117)

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10-12-2010, 20:29

Batman: The Movie is much, much beter. Lets make a remake of that one!

By guantxip

Paragon (1594)

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10-12-2010, 21:14

Batman is fantastic game. I painted a few months HOH and nobody wants to program msx2 version. Crying

http://www.konamito.com/graficos-de-head-over-heels-para-msx2/

By snout

Ascended (15187)

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10-12-2010, 22:16

Seriously?! Those GFX look damn brilliant!

By PingPong

Prophet (3459)

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11-12-2010, 13:32

Games like head over hells or batman should not be soo hard to make on msx2 when one had disassebled the original:
- convert monocromish gfx
- convert bitblit routines
- store gfx in VRAM instead of RAM

By Hrothgar

Champion (479)

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11-12-2010, 14:12

I painted a few months HOH and nobody wants to program msx2 version.

Very much in general:

Don't you think you could attract a slightly wider audience when not posting such things in Spanish only? I notice there is a tendency among Spanish speakers to retreat to language-specific forums, and I really don't think the worldwide MSX programming scene anno 2010 is large enough to deliberately fragment it further in that way.

By guantxip

Paragon (1594)

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11-12-2010, 16:36

http://www.msx.org/forumtopic11352.html

15th July. Maybe you're in holidays.

http://www.msxvillage.fr/news/news.php?id=13

News in french.

By hap

Paragon (2021)

hap's picture

11-12-2010, 16:39

So, PingPong, help a brother out?
You can code.

By PingPong

Prophet (3459)

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12-12-2010, 13:56


So, PingPong, help a brother out?
You can code.

the main problem in this kind of project is do get the disassembled code.
Time ago i've planned a tool to follow the targets of jump / call z80 istructions. This kind of tool would be extremely useful to isolate every subroutine entry point, and to quickly identify the sub-routines that need to be patched for msx2 screen modes.

Unfortunately, i've not got time to realize such tool.

By ARTRAG

Enlighted (6275)

ARTRAG's picture

17-12-2010, 12:11

I completed the 20% ! Lovely game!

Pingpong, I think that in C the active room could be implemented using a 3d array.
The rendering should use some sort of painting algorithm, starting from the farest edge to the closest edge of the 3d array.

I think I could draft something for screen 5...