Hi,
MO5.com is an important French association that takes care of the preservation of the videogame heritage. They recover a lot of old software and hardware, repair them, store them and make exhibitions, especially with museums.
They also try to keep this heritage alive through various events. Recently, they started a new project: creating an MSX game!
To my dismay (^^), they chose BASIC rather than C to create their game in the conditions of the users who were discovering the MSX at the time (and who had nothing but BASIC to start experimenting with their machine).
Project participants have no programming experience on MSX and discover as they go along lives on Twitch.
I give them some advice but I don't know much about BASIC.
For example, they would like to eventually create a game on a cartridge, but I have no idea if it is possible to run BASIC from a cartridge or if there are tools to "compile" BASIC code into a binary programmer. I've read about X-BASIC, but it doesn't seem to help (we would need the X-BASIC ROM and it only seems to be useful to optimize a few pieces of code but not to convert a whole program).
Their technical ambition is quite limited so I think it's feasible in BASIC but apart from releasing the game on floppy disk, I don't know how they could make it a cartridge.
Any opinion? Any advice?
PS: Next Twitch live will be Sunday March 12th (in French)