MSX2 1942 Game quality

ページ 3/3
1 | 2 |

By JohnHassink

Ambassador (5665)

JohnHassink さんの画像

01-11-2022, 23:35

Well, uh, so, having concluded all this, what's the best course of action right now?
Try to reverse-engineer 1942 for MSX2 to make it better?
Keep talking about how it sucks?
Donate our MSX machines to orphanages and trade them in for a NES console?
Send dog turds through the mail to Namcot?
Tongue LOL!

By Pentarou

Hero (516)

Pentarou さんの画像

01-11-2022, 23:43

Play the arcade online, and hope that some skilled good fellow fixes the MSX2 port faults?
:P

P.S. I don't think Namco/Namcot had anything to do with this port

By gdx

Enlighted (6122)

gdx さんの画像

02-11-2022, 01:04

JohnHassink, Your attitude harms the discussions.

JohnHassink wrote:

Try to reverse-engineer 1942 for MSX2 to make it better?

Maybe just improving the speed enough so that there is no longer any slowdown would be enough.

JohnHassink wrote:

Donate our MSX machines to orphanages and trade them in for a NES console?

NES version is more clean but sounds hollow/empty. I prefer the MSX version despite all its defaults. The gameplay is good. Correcting some of these flaws we have a very nice version.

By JohnHassink

Ambassador (5665)

JohnHassink さんの画像

02-11-2022, 07:55

Oh, please excuse me. I didn't receive the memo that we're not allowed to joke anymore from time to time. Crying

The point that I tried to make was - we can discuss until the end of time and our grandchildren have long beards, on how this sucks and how that sucks, but we can also do something constructive or creative about it. I think we know by now that the game is not perfect and eligible for improvement.

By Metalion

Paragon (1622)

Metalion さんの画像

02-11-2022, 10:37

Perfecting a game on MSX until it's almost identical to the arcade version does not make sense anymore, unless you think about it as a technical challenge (that's how I view my Outrun development). It made sense in the 80s/90s, because you had only your current hardware to try to play a certain game. But since the emulators arrived (especially the arcade emulators), anyone can play the original version at home.

What sense does it make to have the perfect 1942 on MSX, when you can just fire up MAME ?

PS : I must say I played my share of that game in the arcades, I was a great fan of 1942 Tongue

By PingPong

Enlighted (4098)

PingPong さんの画像

02-11-2022, 10:48

gdx wrote:

JohnHassink, Your attitude harms the discussions.

I think for JonnHassink it is simply forbidden to start a discussion on the quality of a port ;-)
Or better, do not start *ANY* discussion at all and simply close the MRC forum whose goal is (not), as every other forum, to start discussions.

By gdx

Enlighted (6122)

gdx さんの画像

02-11-2022, 11:39

Sorry JohnHassink, I thought it was mockery.

Metalion wrote:

What sense does it make to have the perfect 1942 on MSX, when you can just fire up MAME ?

As you say there is the technical challenge (and the pleasure of doing it) but there is also the pleasure of playing it on MSX. If we follow your reasoning, why play on MSX or Mame? There have been more evolved games and machines for a long time.

By SKiLLa

Expert (118)

SKiLLa さんの画像

02-01-2023, 21:00

I would love to see some custom speed-patches for the MSX2 version to fix some of the minor visual glitches/timing issues; add sprite prio-rotation to minimize flicker and perhaps address slow-down; even if it's just with software Turbo-CPU calls; possibly also sacrificing some of the 'annoying' sound effects; I would love to trade in the shooting sounds FX for some visually used CPU cycles Smile

Perhaps I'll have a look sometime myself; albeit I gotta focus on my current dev project first !

ページ 3/3
1 | 2 |