Hinotory debug mode quiz

Par PingPong

Prophet (4088)

Portrait de PingPong

06-12-2022, 19:47

https://www.youtube.com/watch?v=YgjD8QQ017U

Here we see a kind of debug mode, which displays numbers during the gameplay on the bottom of the screen....
Someone can guess what is the meaning of those numbers? ;-)

!login ou Inscrivez-vous pour poster

Par JohnHassink

Ambassador (5645)

Portrait de JohnHassink

07-12-2022, 16:20

Just a guess, but I think it keeps by where the player is on the (vertical) map. The left row are the steps/cells, and the one on the right is the 'section' of that map.
Anyway, I may be wrong, but these kind of things are always interesting to see. Smile

Par PingPong

Prophet (4088)

Portrait de PingPong

07-12-2022, 21:06

JohnHassink wrote:

Just a guess, but I think it keeps by where the player is on the (vertical) map. The left row are the steps/cells, and the one on the right is the 'section' of that map.
Anyway, I may be wrong, but these kind of things are always interesting to see. Smile

I fully agree!

Par NYYRIKKI

Enlighted (6011)

Portrait de NYYRIKKI

08-12-2022, 22:15

PingPong wrote:
JohnHassink wrote:

Just a guess, but I think it keeps by where the player is on the (vertical) map. The left row are the steps/cells, and the one on the right is the 'section' of that map.
Anyway, I may be wrong, but these kind of things are always interesting to see. Smile

I fully agree!

Oh, come on... If you look the video, it is quite clear that 1st value is something like number of 8-pixel high rows drawn to screen. 2nd is more difficult, but my guess would be something like "last enemy that has shooting handler active".

Par larsthe18th

Master (184)

Portrait de larsthe18th

08-12-2022, 23:09

As far as i can remeber,
on the Left is the Level posittion, as mentioned above.
on the Right is the Enemy attackwave pattern.

Firebird uses a variable difficulty level ( From 0 to 15 )
the higher the difficulty level the more aggressive the enemies are.
The difficulty level will be increased in the following ways:
- The stronger the weapon is, the higher the difficulty level will be (Strongest weapon +6)
- Every time a password is entered + 1 ( until level 10 is reached )
- Every time you defeat a boss +1

Par ro

Scribe (4865)

Portrait de ro

09-12-2022, 13:25

First one, scroll cell number thingy. The second (right one) is increasing every time a sprite (moving) enemy (combo) (base, not its bullets) is plotted.

Lars, that's a nice insight. You looked at the code?
I have sooooo much love for this game

Par larsthe18th

Master (184)

Portrait de larsthe18th

09-12-2022, 13:42

Yes, I reverse engineered the password system back in 2011 and wrote a password generator for it.