Hi!
I would like to know why this "line artifact" happens. It is in MSX-BASIC, emulated on OpenMSX.
I understood well the top and bottom displacement: The top was renderized using the previous X coordinate and the bottom are using the new X coordinate.
But I can't understand that one line that appears sometimes, between the top and bottom of sprite. :o
Somebody knows how to explain that?
Note: When the cars are going to right, these "line artifacts" are displaced to the right.
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