Hi,
I want to use sprite mode 2 in order to put more than 4 sprites in a row on screen 2 (when running on an MSX2 or higher). According the specification it should be sufficient to write 010 to M5 M4 M3 (in stead of 001), but when I do this the sprites are messed up (i.e. wrong locations on the screen). I know the color attribute is no longer used for mode 2 (since it has a separate sprite color table) and that filed is marked as unused, but I would expect it other than that the sprite attribute table to be compatible with mode 1.
Is there something more that needs to be changed?
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