What MSX game have you spent the most time with?

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Par snout

Ascended (15184)

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19-12-2003, 19:10

Decathlon: also known as RSI Holocaust Wink

Oh maaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaan remember that 10km run? TERRIBLE! ^_^

Par anonymous

incognito ergo sum (116)

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19-12-2003, 21:05

hammer throw was the worst. you needed timing too!

Par Latok

msx guru (3836)

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19-12-2003, 21:57

I think I played Galaga, Usas, OhShit! and the Hyper Olympics series the most. And SD Snatcher.

Par wolf_

Ambassador_ (9896)

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19-12-2003, 22:19

RPG:
* SD-Snatcher
* Dragonslayer 6
* Randar 3

platform:
* Psycho World
* Uass
* Vampire killer
* Contra
* Frantic (didn't come very far, but in the end I had the impression that I played it a lot Smile )

shooter:
* Aleste
* Aleste 2
* Topple Zip (my first game yay!)
* Nemesis 3

Puzzle:
- PeachUp number.. uhm.. dunno, the version in which you had to kill 3 kinda enemies with 3 kinda weapons.. great game!

old:
a number of old superclassy games that were in the 30 hits collection.. like:
* Boulderdash 1&2
* Scooter
* Break-in
* Hardboiled
(still looking for 3 DSK images of these disks, since my own are nearly unreadable now)

Par wolf_

Ambassador_ (9896)

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19-12-2003, 22:23

Speaking of those old games, did any1 ever play/finish those old games like 'Happy Fred' ? Smile

Par Argon

Paragon (1119)

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20-12-2003, 13:29

Argon's remark is an interesting one.. it once more makes clear that a copied game isn't the same as a sale-loss.
Hell Smile
I had a VG-8020 in those days, so I really couldn't use copied games Tongue

Par wolf_

Ambassador_ (9896)

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20-12-2003, 14:35

I was actually more referring to softwarehouses who didn't/don't realise that not everyone has the means to buy original software. In that case it leaves the user with 2 options: 1: play nothing 2: play a pirated copy .. in both cases, the softwarehouses get nothing, so their opinions about that each copy is a sale-loss doesn't stand.

Par snout

Ascended (15184)

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20-12-2003, 15:44

However, the way you put it it seems like every copy isn't a sale-loss and that isn't quite the truth either.

Par anonymous

incognito ergo sum (116)

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20-12-2003, 17:18

The worst is when you want to buy a game, but it isn't available in shops anymore (even if you travelled half the country to find it, like I did), and you're FORCED to pirate it.

Par wolf_

Ambassador_ (9896)

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20-12-2003, 17:20

No, there are ofcourse also copies that one could have easily bought.. let's call them 'lazy copies'. But take the msx 80's.. Konami games are hyped, and everyone must play them. These carts were 60..80 guilders each.. how can you expect an 8..10yr old kid to get all these carts when the kid has 1,- pocketmoney each week, the usual combined 20,- for the 2-yearly school-papers, the usual b-day 30, and the anual sinterklaas/xmas cash? If the kid didn't spend it on a few small thingies, he could buy 1, maybe 2 carts each year..

This doesn't make copying legal ofcourse, but if you have these kids as your target-public (and imo young kids were the target public for the early Konami carts), you can't expect them to buy your whole collection, can't you? And I wonder if all parents are prepared to donate these games on a regular base (even if they can!).. perhaps they simply say: 'hey, you already have that MCM subscription, rather type those game-listings.. have fun with HAL and Pucky' Smile

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