fMSX for Android released

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By ARTRAG

Enlighted (6537)

ARTRAG's picture

30-06-2012, 13:29

DDA with SCC support hangs at boot but works elsewhere
Do you want the rom for tests?

By fms

Champion (364)

fms's picture

04-07-2012, 05:43

max_iwamoto wrote:

Hardware acceleration freezing very fast. White screen and not respond to anything. Even after re-start. You can hear music playing sometimes. Switching to software emulation fixes the issue and you can play again.

I see. What Android device are you using (both make and model please)?

By fms

Champion (364)

fms's picture

04-07-2012, 05:44

Samor wrote:

-hardware accelerated mode does not give a picture at all

Aha. Let us see if I can fix this in the next version though... Wink

By fms

Champion (364)

fms's picture

04-07-2012, 16:09

Hello, All!

There is a new fMSX-Android 3.5.30 this morning, which attempts to fix the white screen and other problems people had with the hardware-accelerated video. Please, upgrade and see if things work better now.

By fms

Champion (364)

fms's picture

04-07-2012, 16:09

ARTRAG wrote:

DDA with SCC support hangs at boot but works elsewhere
Do you want the rom for tests?

Please, email it to me, will take a look. Thanks.

By JohnHassink

Ambassador (5587)

JohnHassink's picture

04-07-2012, 16:30

It's more like "SCC possibilities" than SCC support, I'd like to note. Wink
Consider it a test, nothing more.

By ARTRAG

Enlighted (6537)

ARTRAG's picture

04-07-2012, 18:35

I'd like to mail you the rom... what is your email?

By fms

Champion (364)

fms's picture

04-07-2012, 20:24

JohnHassink wrote:

It's more like "SCC possibilities" than SCC support, I'd like to note. Wink
Consider it a test, nothing more.

SCC works for me pretty nicely, in all Konami games that originally came with SCC. I cannot guarantee SCC support in homebrewn demos that use modified Konami cartridge hardware. You are on your own there.

By ARTRAG

Enlighted (6537)

ARTRAG's picture

04-07-2012, 22:55

DDA-SCC uses pretty standard features. And actually the hang seems to me to deal with the way the code detect if the vdp is going at 60Hz or at 50Hz. But the debugger is very uncomfortable in my Samsung Galaxy S so I cannot be sure of what is going wrong in the emulation.
If you want give a peek yourself I can send you the rom, if you don't, you are probably cutting away the sole msx game that can be played on a mobile, as DDA is round based and you can look at the screen carefully all the time you want before looking for, finding and pressing the right key on the virtual keypad covering with your fingers the whole screen
oO

By JohnHassink

Ambassador (5587)

JohnHassink's picture

04-07-2012, 23:54

fms wrote:

SCC works for me pretty nicely, in all Konami games that originally came with SCC. I cannot guarantee SCC support in homebrewn demos that use modified Konami cartridge hardware. You are on your own there.

I'm sorry, I went a bit off-topic there. I wasn't talking about the emulator but the specific DDA soundtrack. Smile

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