Cyberpunk returns to the MSX!
Yesterday July 31, Life on Earth for msx2 and v9990 was released.
We started sending the digital versions and in a couple of weeks we will start sending the physical versions.
Game features:
This game has grown to be the best game we did so far.
I learned a lot during its development and ended up surpassing Myths and Dragons by far in all aspects: Graphics, playability, addiction, performance, stability…
We did put extra emphasis on the playability part and thanks to a group of very professional beta-testers, the game has changed a lot from previous versions and ended up being extraordinarily playable and varied.
The game has stages in which you must run for your life, travel with a futuristic bike, fly on a jet pack, explore dark areas with amazing transparency effects only seen on some 16 bits consoles, etc.
The game has an interesting story with a nice animated intro, visual stages and 2 endings!
The game plays as the classic arcade games from late 80’s such as Shinobi, Bad dudes vs dragon-ninja, Sly-spy, Shadow Dancer and many many others.
The game has 3 levels of difficulty.
The levels can be memorized, but the game will throw small non-random changes at you, depending on how you play.
Bosses: The bosses are modular (made by sections or pieces). Most of them have a weak spot which once you discover it, you will be able to defeat it in seconds (if you do it right).
There are 2 different endings.
There are also 2 secret achievements which once you unlock, you will be able to use whenever you want:
-One rewarded for those who manage to finish the game without continuing (with 1 credit)
-And the other for those who manage to finish it in the hardest level (with this achievement you will be able to play with the protagonist, naked!)
Hardware and performance:
This game requires a v9990 graphics card (Powergraph, Graphics9000, Krakengraph, etc.)
The game also supports the following sound chips:
-FM pac (2+ and turbo R internal fm is also compatible)
-Music module
-Fm pac AND Music module both playing at the same time
-Opl4 (Moonsound, Shockwave, Dalsori, etc)
The game works on any msx2 with 64k of ram on fm pac and/or music module without any slow downs, the performance will be the same as with a turbo R (exept turbo-r load times will be faster).
Opl4 sound chip requieres 128k of Ram. Any non-turbo z80 with opl4 will suffer small slow downs in occasions due to the high cpu consumption of the opl4 sound chip.
The game has optimizations for Panasonic 2+, one chip, Zemmix and Turbo R which will grant faster load times and a perfect speed even using opl4 sound chip.
The soundtrack, created by Leo Bytes (Manuel Dopico) is absolutely amazing on fm and spectacular on opl4. Check the Youtube videos!
He is a professional musician and he is creating a CD of the soundtrack which will be available in 2 weeks aprox, just before the cartridge shipments begin, so if you want to include the CD soundtrack with the game, there will be no extra shipping costs.
The price of the CD soundtrack will be 9,90 euro.
The game in digital format is 12 Euro.
The cartridge version is 42 euro + shipping.
Shipping costs are 10,80 for Europe and 12,80 for the rest of the world.
You can order now at our online shop:
https://kai-magazine-software.fwscart.com/
Or you can just contact us at:
kennethalbero@hotmail.com
And as always, thank you for keeping the MSX alive!
intro:
Fm VS opl4 comparison:
Some stages: