Knightmare Gold

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By wolf_

Ambassador_ (9774)

wolf_'s picture

04-10-2005, 21:11

sc8 is not much of a game-friendly screen. If you want doublebuffering you already need 2 screens ..
sc8 has 2 screens .. where do you want to store your tiles-to-draw and other stuff ?

Game-options on msx2 are sc5 (did anyone every consider sc6 ? Big smile ), sc4, sc2 ..

sc8 might be suitable for puzzles in which little happens on the screen.. I can perfectly imagine a chess-game on sc8 orso ..

btw, regarding screendrawing, is sc6 equally fast as sc5 ? it's hi-res, but!, less colors, 4 pages.. so the amount of data-moving would be the same as sc5 ..

By zett

Hero (581)

zett's picture

04-10-2005, 21:42

not a nice screen to draw on sc6 but there are games on sc7

By Edwin

Paragon (1182)

Edwin's picture

04-10-2005, 22:01

Plus, screen 8 has a fixed palet for sprites. So not ideal for games either.

By zett

Hero (581)

zett's picture

04-10-2005, 22:20

yes but when you make a game in sc8 it made in asm, so you can use a copy of a tile

By [D-Tail]

Ascended (8233)

[D-Tail]'s picture

04-10-2005, 22:21

Zett, I know a SC7 game called Xak: The Art of Visual Stage. Ever played it? You'd never want to do that again. Scroll's all messed up.

By zett

Hero (581)

zett's picture

04-10-2005, 22:25

hemm the game hylide 3 for msx2 is olso in sc7 one of the best gfx i've seen

By wolf_

Ambassador_ (9774)

wolf_'s picture

04-10-2005, 22:25

sc7 is like sc8 again ... only 2 screens.. and twice as much vram traffic as on sc5.

[edit] seriously: is sc6 as fast as sc5 ?

By Latok

msx guru (3694)

Latok's picture

04-10-2005, 22:31

What about XAK1. Also screen 7 ^_^ *edit: ARF, sorry Tailz......Tongue*

By pitpan

Prophet (3131)

pitpan's picture

04-10-2005, 22:48

Yes, SCREEN 0:WIDTH 1 is probably the best option: 24 bytes/frame.

By ARTRAG

Enlighted (6275)

ARTRAG's picture

04-10-2005, 23:35

@wolf_
from my tests I remember scr6 was as fast as scr5, at least for high speed VDP copy, but 4 colors....

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