NES and Famicom support for the One-Chip-MSX!

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By Sonic_aka_T

Enlighted (4130)

Sonic_aka_T's picture

16-07-2005, 14:14

@Jagasian: I really like your idea, but I must say its doubtfull (imho) that ASCII would consider such a change, certainly at this stage. (taking smurf here Tongue) The fact that ASCII doesn't (oficially) support it doesn't mean that you can't continue with the idea though. The One Chip MSX probably would be an excellent 'platform' to make all kinds of retro systems with, and it shouldn't be that hard to adapt the existing code for the NES version to work with the One Chip MSX board. The only 'problem' I see so far is that the MSX slot connector has only 50 pins (some of which are double) and the NES has like 973... I guess that means making a slot-to-slot adaptor would probably involve a bit of work...

By Latok

msx guru (3828)

Latok's picture

16-07-2005, 14:56

For me it's more a marketing strategy. ASCII, MSXA and Bazix have chosen their marketing strategy already. Within a month from now, there have to be pre sold 5000 units in order to make the production happen. It's just too late.

By Jagasian

Supporter (14)

Jagasian's picture

16-07-2005, 19:24

@Jagasian: I really like your idea, but I must say its doubtfull (imho) that ASCII would consider such a change, certainly at this stage. (taking smurf here Tongue) The fact that ASCII doesn't (oficially) support it doesn't mean that you can't continue with the idea though. The One Chip MSX probably would be an excellent 'platform' to make all kinds of retro systems with, and it shouldn't be that hard to adapt the existing code for the NES version to work with the One Chip MSX board. The only 'problem' I see so far is that the MSX slot connector has only 50 pins (some of which are double) and the NES has like 973... I guess that means making a slot-to-slot adaptor would probably involve a bit of work...

Again, the FPGA NES doesn't have a cart slot. It only supports playing games images off of SD flash cards, which isn't too much of a problem as almost every NES game has already been dumped. If ASCII doesn't support and advertise NES support, then they most likely won't meet their preorder requirements. Furthermore, Kevin will most likely just produce his FPGA NES on his own, as I am sure he would be satisfied with only 100 preorders. Meanwhile, ASCII is only satisfied with 5000!

By wolf_

Ambassador_ (9876)

wolf_'s picture

16-07-2005, 19:28

It seems the bottomline is that ASCII doesn't need to do anything special, just add an extra target-audience and add some new VHDL code..

right?

By anonymous

incognito ergo sum (116)

anonymous's picture

16-07-2005, 19:59

[
Again, the FPGA NES doesn't have a cart slot. It only supports playing games images off of SD flash cards, which isn't too much of a problem as almost every NES game has already been dumped. If ASCII doesn't support and advertise NES support, then they most likely won't meet their preorder requirements. Furthermore, Kevin will most likely just produce his FPGA NES on his own, as I am sure he would be satisfied with only 100 preorders. Meanwhile, ASCII is only satisfied with 5000!

If things are as you say, it seems to me that ASCII needs Kevin's work more than Kevin needs ASCII. After all, it's a lot easier to find 100 people interested in a new NES than 5000 msx buyers. As a matter of fact, I believe it would be even easier to find 5000 buyers to a One Chip NES than it is in the case of MSX. On the other hand, it doesn't seem to require much from MSXA to bring Kevin to OCM project, since he doesn't seem to need any help with his work, except perhaps some info about OCM and of course, one kit for development purpose. It seems to be a good deal to both, after all, Kevin would sell much more copies of his NES implementation. It seems that is up to MSXA now to decide what they want.

By Sonic_aka_T

Enlighted (4130)

Sonic_aka_T's picture

16-07-2005, 20:02

It seems the bottomline is that ASCII doesn't need to do anything special, just add an extra target-audience and add some new VHDL code.. right?Sure, but the One Chip MSX was already 'launched'... This would probably not be the ideal time to completely revamp your product and change the target audience. The One Chip MSX will probably go (or not go) as is, for the time being.

By Sonic_aka_T

Enlighted (4130)

Sonic_aka_T's picture

16-07-2005, 20:05

If things are as you say, it seems to me that ASCII needs Kevin's work more than Kevin needs ASCII. After all, it's a lot easier to find 100 people interested in a new NES than 5000 msx buyers. As a matter of fact, I believe it would be even easier to find 5000 buyers to a One Chip NES than it is in the case of MSX. On the other hand, it doesn't seem to require much from MSXA to bring Kevin to OCM project, since he doesn't seem to need any help with his work, except perhaps some info about OCM and of course, one kit for development purpose. It seems to be a good deal to both, after all, Kevin would sell much more copies of his NES implementation. It seems that is up to MSXA now to decide what they want.I hate to break it to you, but you won't find 5000 people waiting for a $300 (or $200 for that matter) FPGA'd NES that can't even handle carts. You could probably find a hundred enthusiasts tho...

By wolf_

Ambassador_ (9876)

wolf_'s picture

16-07-2005, 20:06

Then simply take over the work from ASCII, and start infiltrating in the NES scene stating they can order a 1cm and turn it into a 1cn internally ..

By Jagasian

Supporter (14)

Jagasian's picture

16-07-2005, 21:13

I hate to break it to you, but you won't find 5000 people waiting for a $300 (or $200 for that matter) FPGA'd NES that can't even handle carts. You could probably find a hundred enthusiasts tho...

Why would it need to handle carts when it can emulate the circuit board contained inside every single NES and Famicom cart ever made? Such a thing would be extremely popular as no other single piece of hardware, to date, is capable of such a thing. All other Nintendo consoles have seen flash carts, copiers, or some other "backup" device... except for the NES and Famicom. Why? Because such a device would have to be able to recreate hundreds of different circuits and coprocessors, as there are hundreds of variations in the circuit boards, memory mappers, RAMs, and coprocessors used in NES carts. Compare this to modern cart based systems such as the GBA or DS, where there are roughly no more than 4 variations in the circuits contained in the entire game library.

5000 people do not have to be found that want to buy a FPGA NES. Kevin has stated that he would need a minimum of 100 preorders. If the OCM could do MSX and NES circuit-level emulation, then what is currently roughly 2000-2500 preorders could be allot closer to the needed 5000 preorders, as there are two types of people who have yet to preorder:

1. NES fans who don't care for the MSX
2. MSX fans who are also NES fans that would pay $200 for a device that could do both MSX and NES circuit-level emulation

By POISONIC

Paladin (1012)

POISONIC's picture

16-07-2005, 21:23

well K you got me.... indeed if it emulates nes,c64 it would sell more i have allot of original nes games.....

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