Tiny Sprite editor with support for small animations

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By albs_br

Champion (319)

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26-04-2021, 04:10

Just made a fork of the amazing Tiny Sprite to help me making animations (for now limited to 4 frames):

https://github.com/albs-br/msx-tinysprite

Video:
https://youtu.be/TS2SeXo3i30

Hope it helps someone. I didn't know a good and free sprite animations editor.

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By max_iwamoto

Hero (527)

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26-04-2021, 04:14

Amazing job!

By thegeps

Paladin (854)

thegeps's picture

26-04-2021, 07:48

Good job, indeed. Now you have to start improving it Big smile

Some requests:

-selectable frames number
-selectable layers number (for multicoloured msx1 sprites)
-msx2 sprites support

By albs_br

Champion (319)

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26-04-2021, 14:17

thegeps wrote:

-msx2 sprites support

Tiny Sprite already works with MSX 2 sprites, it's a little hidden on a combo at top right.
I haven't tested it yet, but the animation should work normally with MSX 2 sprites.

By albs_br

Champion (319)

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26-04-2021, 14:22

Of course the author of the tool, @jannone, it's much more able to talk about it Smile

By Pbk71

Expert (101)

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26-04-2021, 19:15

Thanks, very handy extension.

By defdanny

Champion (300)

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30-04-2021, 21:46

nice! I really want to test this nice feature. I use TinySprite Editor at the moment for current game development on „Alien Attack“ and have to create animations only with my imagination at the moment.

By ray2day

Hero (662)

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01-05-2021, 07:40

Ah great. Super! Good work!! Cool

By jltursan

Prophet (2536)

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01-05-2021, 15:47

Indeed, really good work!, every enhancement to Tiny Sprite will be welcome!

By defdanny

Champion (300)

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01-05-2021, 21:09

@albs_br: Thank you very much, I am using this enhancement now right away.
Already made some nice creepy enemy sprites with animation:

By albs_br

Champion (319)

albs_br's picture

01-05-2021, 23:30

I see you are already using the improvement I pushed yesterday: fps input.
I didn't know you can add slots this way (to be fair, I think this slots system is somet confusing and I avoid to use).

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