SCC music in your browser without addons

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By niek

Expert (83)

niek's picture

27-05-2016, 23:47

New version:

- Crossfading improvements, finally got it right.... I think.
- Removed settimeout from the source to make sure it'll behave the same when the browser tab is not the active one
- Repeat songs just once
- Suspend webaudio when paused. My mac will sleep fine now when paused, also the battery drain is gone. Smile
- Don't reload the player on changing games. Introduced a memory problem in js emulaton engine, worked around that. Don't know the real fix as of yet.
- Another effect when changing game, scrolling stuff with all the divs was not smooth. This once is fancy as well imho.

By niek

Expert (83)

niek's picture

03-06-2016, 00:21

- Randomiser added

By uberjack

Master (218)

uberjack's picture

12-06-2016, 06:28

You, sir, are awesome.

By ARTRAG

Enlighted (6281)

ARTRAG's picture

12-06-2016, 10:17

it looks great, greetings!

ps I've found the metal gear theme in Snatcher, is that correct?

By sd_snatcher

Prophet (3092)

sd_snatcher's picture

12-06-2016, 18:31

The sequence of tracks still feel a bit aleatory to me, even if I turn off the "always randomize" option... It's hard to find a specific song and the track numbers are not in sequence...

Maybe if the entire playlist could be seen it could help a little to not feel so lost? For example, when the song name is clicked in the player, the playlist could be shown and allow the selection of another track.

Apart from that, it's really impressive that this player seems to work better on my Mac than the native KSS-X! Great job!

By sd_snatcher

Prophet (3092)

sd_snatcher's picture

12-06-2016, 18:42

ARTRAG wrote:

ps I've found the metal gear theme in Snatcher, is that correct?

Yes, this song is played when the Metal Gear MkII personal assistant is presented.

Ow, one other thing: the default SCC volume of the player is too low.

By niek

Expert (83)

niek's picture

12-06-2016, 22:32

Thanks for the compliments! With the abilities of browsers these days (webaudio) I could improve the experience. Right now it works fine in my car on my Android phone as well, a perfect experience if I'm not charging my phone with low battery (Quick Charge seems to use CPU power, some breakups in the audio) and I don't change games with the randomiser, I have to work on the crossfade when this happens. And ok, Pumpkin Adventure 3 playback has issues, volume, emulation too.

@sd_snatcher; The playlist thing is a great idea! Currently the site behaves the same on mobile and desktop, initially it didn't, but during the process somehow they came very close so I changed it to one design. But I will split that again later, with this playlist thing in mind. First I'm working on an Android app so I can control the website from my car audio system. Smile

The sometimes weird order comes from the M3U files. I created a parser like thing to easily create a JS file and didn't change a lot in the original order. If anyone has an order in mind, I've uploaded all the m3u files in this, send me a modified one. The m3u files are sometimes horrible. The Xak Tower Of Gazzel KSS file is weird btw, I believe it contains all audio from XAK 1 to 3 and Fray.

About the volumes: maybe a per game setting would be nice, but to my taste the SCC volume is right, the PSG drums deserve to be heard. Only in Nemesis 2 the PSG volume is little to heigh imho.

By niek

Expert (83)

niek's picture

25-06-2016, 00:00

- Added a beta version of an Android app to control the site with your A2DP/AVRCP enabled bluetooth device.
- Added Bluetooth mode to the site.
- Fixes; some bug in Chrome caused the player to be loaded twice when the animation happened, causing hickups at starting first song.
- Preparing for adaptive website design but currently it's too ugly on mobile to put it online...
- Some m3u file fixes
- Preload pippols and don't playback to avoid hick ups when playing first game on Android.

By Manuel

Ascended (15832)

Manuel's picture

25-06-2016, 00:10

If you play a song and then start the randomizer, all that happens is that the player controls fly away... is that intended?

By niek

Expert (83)

niek's picture

25-06-2016, 08:55

@Manuel, no it shouldn't, works fine overhere, what OS and browser are you using? And does it happen all the time or sometimes? Do you see any errors in the developer console?

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