Hi there!
I am pretty good with assembly language, but have very little experience with C. Would someone please help me understand the principles behind an ASM library for C? To be honest this isn't MSX related, but I was tasked with creating a game library for a similar platform using Z80. So I would like to understand how my ASM routines should interface with SDCC for example.I saw some examples online, but I found the interface kind of inefficient, using the stack.
Any help would be greatly appreciated.
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