Outrun style road demo MSX2

Page 26/26
19 | 20 | 21 | 22 | 23 | 24 | 25 |

By wolf_

Ambassador_ (10076)

wolf_'s picture

24-01-2023, 17:22

Not that many frames, doesn't give much of an impression of movement.

By Samor

Prophet (2165)

Samor's picture

24-01-2023, 20:18

It looks pretty smooth to me.

By wolf_

Ambassador_ (10076)

wolf_'s picture

24-01-2023, 20:30

Talking about the smoothness of depth, the darkblue and lightblue 'bars' in the road look like they're just alternating rather than moving in 3D.

By Grauw

Ascended (10681)

Grauw's picture

24-01-2023, 23:06

I think it would show more clearly at lower speeds, so when accelerating you get a better feel for the speed and then at top speed it would kind of look like this.

By albs_br

Champion (467)

albs_br's picture

25-01-2023, 17:35

It's alternating just 2 colors, it could be easily expanded to 3 colors to improve the effect.

Besides this, pretty cool demo, I didn't know MSX can do this kind of line interrupt so clearly (is it using interrupts on each line?)

By wimpie3

Champion (434)

wimpie3's picture

25-01-2023, 18:45

Indeed.

By Grauw

Ascended (10681)

Grauw's picture

25-01-2023, 20:26

@albs_br Try Konami's F1 Spirit 3D game, it does the same.

Page 26/26
19 | 20 | 21 | 22 | 23 | 24 | 25 |