Hi all,
Because of differences with the msx.org staff I won't post any more updates here. For updates and additional information please visit lavandeira.net.
Thanks.
Hi all,
Because of differences with the msx.org staff I won't post any more updates here. For updates and additional information please visit lavandeira.net.
Thanks.
That's really a lost ;( , we'll be following you in your blog. Thanks for your intense work helping MSX coders comunity.
I'm going to revive this old but very useful post to make another question: is there any MoonBlaster player for MSX-C? By the way, is there any in ASM that can be called from MSX-C code?
Thanks.
I think the answer is no and no
Ups it's a big problem. Let's change the question: I'd like to play FM music in MSX-C. What's the best choice? (tracker + replayer). No matter if replayer is for ASM, since it can be invoked from MSX-C.
By the way, a question. If MoonBlaster doesn't provides player, how can you use it's musics?
Thanks.
Maybe you can use http://trilobyte-msx.com/TriloTracker/index.php/Main_Page ? it has a replayer in asm and can import moonblaster music.
Of course there is an assembly replayer for MoonBlaster. The plethora of games and music disks with MoonBlaster music would not have been possible without.
I have modified a moonblaster replayer to be loadable runtime by an MSX-C program (DOS2 required).
You need IA80 to assemble moonblaster (an ms-dos assembler, I can provide it if necessary) and you should adapt your C code to support/invoke moonblaster with a custom API.
I can provide necessary code but I'm not able to guarantee realtime support.
Let me know if interested.
Is there also an easy to use TP version of this replayer?
Of course there is an assembly replayer for MoonBlaster. The plethora of games and music disks with MoonBlaster music would not have been possible without.
I thought so since there is a lot of dutch productions using it.
I have modified a moonblaster replayer to be loadable runtime by an MSX-C program (DOS2 required).
You need IA80 to assemble moonblaster (an ms-dos assembler, I can provide it if necessary) and you should adapt your C code to support/invoke moonblaster with a custom API.
I can provide necessary code but I'm not able to guarantee realtime support.
Let me know if interested.
Really interested. In any case it's supossed that any ASM code can be invoked from MSX-C code, isn't it? This is, the normal ASM replayer should be able to use. In any case the answer is yes, I'm very interested in the code to make some tests, thanks