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Openmsx 0.15 trying to compile for ps3 with cell sdk.Help needed
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13 by mth
01-06-2020, 17:53
Freedom Fighter - Rise of humans *WORK IN PROGRESS*
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112 by tfh
01-06-2020, 15:39
Memory Mapper using 16 KB segments 4 by ToriHino
01-06-2020, 11:33
Porting GW-BASIC for the MSX
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20 by PingPong
01-06-2020, 10:43
Is Vpoke-ing sprites actually faster? 3 by Pineapple
01-06-2020, 03:52
memory location of screen width in screen 1? 4 by Pineapple
31-05-2020, 16:52
Making real 256kb ROMs in SDCC
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27 by geijoenr
31-05-2020, 14:10
Grauw’s RPG in development
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239 by FiXato
29-05-2020, 16:23
Random block read (Need help!) 2 by gdx
28-05-2020, 10:05
Zippy Race
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16 by TaylorsEverythi...
26-05-2020, 23:45
MSX FUSION-C, Talking about bugs, errors, mistakes
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175 by ericb59
26-05-2020, 14:29
writing to flashrom (2MB rom) and support for emulators
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75 by thegeps
25-05-2020, 20:06
Generate QR codes on your MSX 8 by salutte
25-05-2020, 07:03
[Turbo Pascal] Q&A official thread
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158 by rolandve
24-05-2020, 12:43
Simple Pong game in assembly 2 by Manuel
24-05-2020, 11:47
MSX Application Templates for MS Visual Studio
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42 by Bengalack
23-05-2020, 10:58
[wip] Adventurish game
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22 by thegeps
22-05-2020, 23:02
new game early preview
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23 by mzoran
22-05-2020, 19:45
Glass Z80 assembler
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130 by Bengalack
22-05-2020, 19:10
On Sprite Gosub in basic - Is it supposed to be this slow? 5 by Dolphin101546015
21-05-2020, 09:49
set adjust / set save in Assembly without using BIOS calls
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12 by edoz
20-05-2020, 20:51
PT3 + AYFX player
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77 by jltursan
20-05-2020, 19:36
MSX Template Pack for MS Visual Studio v00.04.00 released - introducing ROM support 2 by Bengalack
20-05-2020, 15:55
Abbaye des Morts MSX 9 by tfh
19-05-2020, 10:57
Fusion_C and HTIMI
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39 by ericb59
18-05-2020, 11:57
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