new game

Page 2/4
1 | | 3 | 4

By Argon

Paragon (1119)

Argon's picture

26-08-2003, 13:59

Yes, I know, but you can't force the gamers to buy an RS232C, can you Smile
Maybe a joynet cable would be a good option, and it is cheap, you could offer it with the game.

Then again, the joystick cable has some voltage (think 5V ?). I have no idea if any PC port can handle that Smile

As I said, first I'm still learning to code the game Smile
Then I'll investigate what's possible.

I remember a weblink about the joynet cable, anybody remember the link ?
Thanks.

Kris

By snout

Ascended (15187)

snout's picture

26-08-2003, 14:03

I think you can 'force' the gamers to buy an RS232C. Or a Moonsound. Or a memory expansion.

I know one of the charms of the MSX is working with limitations, but there is cool hardware out there that is little supported. If every developer thought 'we can't force the MSX users to use that hardware' there would not have been FAC Soundtracker (FM-PAC and MSX-AUDIO aren't standard for MSX2), Moonblaster Stereo (which would not have been there without FAC), Unknown Reality (which uses 256kB main RAM and 256kB Sample RAM), Meridian (which needs at least 1024kB RAM to work nicely and a Moonsound no less) etc. etc. etc.

By Argon

Paragon (1119)

Argon's picture

26-08-2003, 14:09

I think you can 'force' the gamers to buy an RS232C. Or a Moonsound. Or a memory expansion.
I know one of the charms of the MSX is working with limitations, but there is cool hardware out there that is little supported. If every developer thought 'we can't force the MSX users to use that hardware' there would not have been FAC Soundtracker (FM-PAC and MSX-AUDIO aren't standard for MSX2), Moonblaster Stereo (which would not have been there without FAC), Unknown Reality (which uses 256kB main RAM and 256kB Sample RAM), Meridian (which needs at least 1024kB RAM to work nicely and a Moonsound no less) etc. etc. etc.

Of course you are correct.
It would be possible to force them Smile

But I would want as many MSX-ers as possible to enjoy my game.
Then RS232C is not a good option, unless you would sell an RS232C with a game Smile
( Smile Smile But I think Sunrise wouldn't be very fond of me selling their RS232C with my game Smile Smile )

I think I'll investigate the joynet option.
Anyway, if I ever get to make an MSX game, it will not be for tomorrow Tongue

k

By snout

Ascended (15187)

snout's picture

26-08-2003, 14:12

( Smile Smile But I think Sunrise wouldn't be very fond of me selling their RS232C with my game Smile Smile )

Maybe they would be interested in distributing it the other way around. Your game with their RS232C interface Tongue

But, the joynet solution is cool as well Wink

By Argon

Paragon (1119)

Argon's picture

26-08-2003, 14:22

That would be an option.
I could code it both ways, joynet and rs232c.
And of course I would probably make the game free Smile
Only distributed games (disk+box+joynet) would cost the disk,cable and box Tongue

I'm dreaming Smile
Of course I'm very interested in making this kind of game.
But first things first. Now I'm still working at my OpenGL 3D game Smile
When that one is finished (I hope january 2004), then I could start...

Kris

By Maggoo

Paragon (1216)

Maggoo's picture

26-08-2003, 14:22

>>( Smile Smile But I think Sunrise wouldn't be very fond of me selling their RS232C with my game Smile Smile )<<

Maybe they would be interested in distributing it the other way around. Your game with their RS232C interface Tongue

But, the joynet solution is cool as well Wink

Problem wih network games (applies to other platforms as well), you'll need 2 RS232C, 1 cable, 2 MSX, 2 monitors, and above everything, 2 MSX freaks (at least).

Your game better be REALLY good to be worth the trouble Smile

By Sama

Ambassador (2068)

Sama's picture

26-08-2003, 14:58

There are no turn-based strategy games like Heroes of Might and Magic for the MSX system yet. I suppose it's very well possible to create such a game on MSX. The only difficulty is - again - the AI.

By Argon

Paragon (1119)

Argon's picture

26-08-2003, 15:04

If you do multiplayer, then you don't need much AI Smile

A single player mode would of course need an AI.

By anonymous

incognito ergo sum (116)

anonymous's picture

26-08-2003, 21:10

Z80 as the power for the AI, it's just that I think most programmers are inexperienced in writing an AI.. I know at least I am ^^;
And about sports game, I for one don't like them. I think the sports game fan prefers a PS2 anyway.

By Thom

Paladin (691)

Thom's picture

26-08-2003, 21:33

Z80 as the power for the AI, it's just that I think most programmers are inexperienced in writing an AI.. I know at least I am ^^;
And about sports game, I for one don't like them. I think the sports game fan prefers a PS2 anyway.

Haha, I own all of the next gen consoles, except the ps2. Although it's tempting to buy one now EyeToy is here...

Page 2/4
1 | | 3 | 4