I haven't found the feature 'cause I didn't search it. I didn't know that videorecording in openmsx exist. It's a very useful feature but I use openMSX 'cause it's accurate and I can measure cpu time with a script I copied from this forum... Didn't need videorecording until now...
No problem, just mentioning it.... More details here: http://openmsx.org/manual/user.html#recording
thx Manuel, I'll go there and read for sure
Hi everyone!
There's something I forgot to tell/show you. My vertical scrolling routine can do variable speed scrolling. It can scroll by 1,2,4 or 8 pixels. I've tested it since the first release (by changing the offset manually). Now I added the feature (simply using a counter, but I'll fix it in a scrolling eventlist in future).
Also added the clear scoreboard fix, airship control by GTSTCK bios routine and poor weapon level increasement implementation (will add new weapons with different patterns soon). Enjoy my new video to see all:
Looking more and more like a full game!!! And the change in speed could be used to have some cinematic effects for bosses, for example! I forget which game was it, but I remember one of the classic arcade games I used to play made the scroll go faster during boss battles, which created a "urgency" effect that made you be more nervous when fighting a boss
You are right! I remember that game too! Step by step i'm going on. There's still a lot to do! But I'll complete my first game!
I was extremely busy with work these past days. I added almost nothing but reverse SAT (thanks to ARTRAG that time ago send me a link to study it directly in his Uridium code). Now sprites won't disappear but just flicker (looking better in all the video). At the end of the video there are 8 sprites in the same line (4 two-coloured sprites)
Enjoy! (and let me know your impressions, suggestions and hints as always, I'm improving more and more thanks to you all)
I swear that flickering isn't so bad as shown by youtube XD
It’s because Youtube does not support 60 fps for non-HD video, so it’s 30 fps. If you record in openmsx with -triplesize option, Youtube will show it as a 720p 60 fps video, which gives a smoother framerate and improves the way flickering looks.
Thx, Grauw. Next time I will do as you suggest