Sudden Burst is an MSX2 project featuring smooth horizontal scrolling that revives the run and gun genre, which is relatively underrepresented in the MSX game library. Watching the YouTube demonstration video, your faithful reporter immediately got flashbacks of games such as Konami classics Contra and Green Beret, but also of the movie adaptation Predator, only with deliciously smoothly scrolling screens, ofcourse.

In this game we'll assume the role of an elite guerrilla soldier, who travels to the Sambisa Forest in Nigeria to rescue a group of girls kidnapped by a paramilitary group of terrorists. As the game progresses, complications will enter the story, as the terrorist group will retaliate for the actions of the protagonist.
The game consists of 5 long phases, each one having an end boss. In general, the action unfurls while scrolling from the left to the right, but there will be times when there is also an exploration element, and certain items will have to be gathered to complete the mission.
Between phases, we're treated to visual scenes with elaborate texts - somewhat like a visual novel - in which the plot of the game will be unraveled. The game will have both a "good ending" and a "bad ending".

Next to PSG sound effects, Sudden Burst will feature FM-PAC music that is being developed by a professional musician. Its creators estimate that the game will be available for sale by the end of 2018 in 4MB MegaROM format.
Note that the music accompanying the demonstration video is unrelated to the actual soundtrack for this project.

Relevant link: Sudden Burst demonstration on YouTube

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  • Sudden Burst - MSX2 project in development
  • Sudden Burst - MSX2 project in development

Comentarios (19)

Por syn

Paragon (1930)

Imagen del syn

30-07-2017, 23:39

Could have sworn I saw an earlier WIP video of this a few weeks/months ago but cant seem to find it. Looks more functional now than what I remember, so it is nice to see the progress. Big smile

"FM-PAC music that is being developed by a professional musician" Interesting. Professional in what way? some famous artist/producer?

Por ro

Guardian (4145)

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31-07-2017, 09:36

sudden news! nifty shizl, is there a web-site with more info perhaps?

Por tfh

Paragon (1937)

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31-07-2017, 10:14

Looking pretty good!
Any information on the group/author?

Por Grauw

Ascended (8612)

Imagen del Grauw

31-07-2017, 10:17

Looks awesome! Looking forward!

If the makers read this: I think the character sprite frame should probably not put his right leg so far forward, looks a bit unnatural for his torso orientation. And there are probably technical limitations, but any chance of moving at double the speed?

Por ARTRAG

Enlighted (6323)

Imagen del ARTRAG

31-07-2017, 12:06

Very good, eager to see the complete game.

It reminds me the green beret demo
https://youtu.be/XkyarIw8PME

Por wimpie3

Champion (277)

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31-07-2017, 15:05

Yes, the person who finishes that Green Beret version will be a Hero...

Por JohnHassink

Ambassador (5422)

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31-07-2017, 15:32

This newspost indeed looks a bit incomplete without further info on the developers. Smile
I'm inquiring about that as we speak, will report back here when I find out more.

Por JohnHassink

Ambassador (5422)

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31-07-2017, 16:16

The only name I got now is David Martínez Armesto (atrusyan).

Por Meits

Scribe (5714)

Imagen del Meits

31-07-2017, 16:25

Grauw wrote:

Looks awesome! Looking forward!

If the makers read this: I think the character sprite frame should probably not put his right leg so far forward, looks a bit unnatural for his torso orientation. And there are probably technical limitations, but any chance of moving at double the speed?

I second that. The contra guy moves a tad better. On the other levels it's this over contra imho (at least for the 2D scenes): good graphics and scrolling. Curious what the final music will sound like. The contra music ain't bad at all.

Por Pippo

Champion (425)

Imagen del Pippo

31-07-2017, 18:05

Very promising! Big smile
It remembers me "Gryzor", but with smooth scrolling.
Congratulations, very good work! Smile

Por Maggoo

Paragon (1196)

Imagen del Maggoo

31-07-2017, 18:21

This looks very promising. This is what Gryzor should have looked like all along !

Por ARTRAG

Enlighted (6323)

Imagen del ARTRAG

31-07-2017, 20:46

wimpie3 wrote:

Yes, the person who finishes that Green Beret version will be a Hero...

I do not want to be a hero, I want to become rich. Does it work as well?

Por Sandy Brand

Master (160)

Imagen del Sandy Brand

31-07-2017, 21:14

Oh wow! That looks really awesome! Smile

Por Maggoo

Paragon (1196)

Imagen del Maggoo

03-08-2017, 16:42

ARTRAG wrote:
wimpie3 wrote:

Yes, the person who finishes that Green Beret version will be a Hero...

I do not want to be a hero, I want to become rich. Does it work as well?

When you find a way to get rich out of doing anything MSX related please let us know :-)

Por JohnHassink

Ambassador (5422)

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03-08-2017, 18:36

Maggoo wrote:

When you find a way to get rich out of doing anything MSX related please let us know :-)

You can if you get exceptionally proficient at riding a motorbike. ;)

Por samsaga2

Resident (53)

Imagen del samsaga2

07-08-2017, 08:19

JohnHassink wrote:

The only name I got now is David Martínez Armesto (atrusyan).

I'm the developer. Atrusyan is the game and graphics designer.

Por ARTRAG

Enlighted (6323)

Imagen del ARTRAG

07-08-2017, 20:41

Hi Samsaga do you store the tiles in vram or in rom?

Por samsaga2

Resident (53)

Imagen del samsaga2

08-08-2017, 08:31

ARTRAG wrote:

Hi Samsaga do you store the tiles in vram or in rom?

The tiles are stored on VRAM (because I have to uncompress them). Some sprite bitmaps on ROM (player death, game over title, etc..).

Por Manuel

Ascended (15951)

Imagen del Manuel

30-07-2018, 10:37

Any news on this project?