OCM - MSX3 wishlist

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Por snout

Ascended (15184)

Imagen del snout

12-08-2006, 13:32

With the OCM mkII announced, this looks like a good time to start pondering about what features it could be extended with. Some might be fairly easy to implement, others might prove to be a real challenge. For you, personally, what would be your OCM wishlist?

Some examples

Ymixer (or other PSG extensions)
32 channel SCC (^_^)
ADVRAM
More colors or sprites per line...

you probably get my drift right now, so.... what's your OCM MSX3 wishlist?

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Por Patsie

Master (252)

Imagen del Patsie

12-08-2006, 13:35

On the top of my wishlist, is that they produce it, then when I get one, we'll see about adding new stuff.

Por mars2000you

Enlighted (5829)

Imagen del mars2000you

12-08-2006, 13:35

MSX-AUDIO
MoonSound
Save states
Trainer

Por sunrise

Paragon (1091)

Imagen del sunrise

12-08-2006, 13:43

On the top of my wishlist, is that they produce it, then when I get one, we'll see about adding new stuff.

Very wise , since mars a moonsound will never fitTongue

Por wolf_

Ambassador_ (9855)

Imagen del wolf_

12-08-2006, 13:49

* Decent video speed, no narrow vdp-bus like we're tortured with for year, just fast now, hmkay?
* The already mentioned sprites... also multicolor please? Tongue
* A custom number of delayline-units for audio purposes, these require only very little cpu time, but somewhat more RAM
* each audio channel (of the PSG, Fmpac and SCC) should support routing (direct out, to a delayline(-system), percentages out/wet etc.)
* 2 or 4MB RAM out of the box (I've heard issues about 4MB)
* Z80 at 40mhz out of the box
* an FM-Pac with no softwarevoice limitations, and with more operator waveforms (those are all not much cpu depending, just mem)

uhm.... thinkathinka

Por Matej

Expert (66)

Imagen del Matej

12-08-2006, 13:53

USB for peripherials /gamepad,mouse,key,fdd,flashdisk,network,printer....of course m-audio midi controller/
LOL!

Por snout

Ascended (15184)

Imagen del snout

12-08-2006, 13:56

- More, faster and properly addressable VRAM? Smile

Por ARTRAG

Enlighted (6497)

Imagen del ARTRAG

12-08-2006, 13:57

Let them produce it, once we have it, we'll see.
Having a bug free and accurate HW emulation is the first issue.

after that, we could pass to implement some powerup (e.g. from the vdp of the 2+,
like commands in any scr mode, or HW scrolling)

Por wolf_

Ambassador_ (9855)

Imagen del wolf_

12-08-2006, 13:59

But 32 channel SCC sounds pretty too...

No it doesn't Tongue That's 32x 2 different types of quantisation noise, that'll be like some old radio tuning in on Radio Tunguska orso.. ^_^

Por Matej

Expert (66)

Imagen del Matej

12-08-2006, 14:04

What the hell is "Radio Tunguska orso.."

Por wolf_

Ambassador_ (9855)

Imagen del wolf_

12-08-2006, 14:09

erm erm erm uhm.. erhm.. it's a symbol for 'noise' I think Tongue

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