Update!
I fixed the keyboard for Boulder Dash and the RAM initialization is done by filling out FFh for all games.
(PS: Alexito have you tried it? I think that may interest you.)
Sure, but I think you can improve the booting adding Ricardo Bittencourt tip (using Keyboard Buffer Trick) so MSX with DIsk Basic 1.0 is also compatible:
I added Star Wars and Tank Wars.
Download: COL4MMM.zip
Thanks, gdx. I'll try today. Yeah!!!!
This is my test on starwars and tankwars:
OpenMSX ver015 A1WX 512KB + MMM + Starwars(MMM).com --> TestOK
Real Machine Sanno SPC MK-III + MMM + Rookie Drive + Starwars(MMM).com --> TestOK
Real Machine Sanno SPC MK-III + FRANKY + Rookie Drive + Starwars(FRANKY).com --> TestOK
OpenMSX ver015 A1WX 512KB + MMM + Tankwars(MMM).com --> TestOK but Audio is MUTED
Real Machine Sanno SPC MK-III + MMM + Rookie Drive + Tankwars(MMM).com --> TestOK But Audio is MUTED
Real Machine Sanno SPC MK-III + MMM + Rookie Drive + Tankwars(FRANKY).com --> TestOK
I think some kind of MMM audio Initialization is missing on Tankwars(MMM version).com
I added Pac-Man and fixed Tank Wars. Download again.
This is my test on pacmanpr and meteoric:
Real Machine Sanno SPC MK-III + MMM(1024KB) + Rookie Drive + pacmanpr(MMM).com --> TestOK
Real Machine Sanno SPC MK-III + FRANKY + MMM(1024KB) + Rookie Drive + Starwars(FRANKY).com --> TestOK
Real Machine Sanno SPC MK-III + MMM(1024KB) + Rookie Drive + meteoric(MMM).com --> TestOK
Real Machine Sanno SPC MK-III + FRANKY + MMM(1024KB) + Rookie Drive + meteoric(FRANKY).com --> TestOK but Audio Problem *1
Real Machine Sanno SPC MK-III + FRANKY + LPE-MMC v6 4096KB + Rookie Drive + meteoric(FRANKY).com --> TestOK
*1 --> I think some kind of Audio Chip Conflict between MMM and FRANKY
Thanks for your tests. Audio Chips can't not conflict but filters and amps, it's possible. I don't know. This issue occurs only with this game?
Starwars,tankwars and pacmanpr were tested with the same MSX setup (MMM + FRANKY) but not audio problem at all.
I added Wing War.