Free your creativity - IOMBCC

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Por NYYRIKKI

Enlighted (5976)

Imagen del NYYRIKKI

28-03-2005, 11:29

You still have 3 lines left to expand your program. (If you bend the rules a bit)
This is more than just IOMBCC entry, this is really professional looking MSX1 game!

Por dvik

Prophet (2200)

Imagen del dvik

28-03-2005, 20:22

Yes there are indeed three more lines if you don't count the 'Ok', cursor and function key line when you do list.
With three more lines its possible to add at least one or two more features. Unfortunately I don't think it is enough to do opponent cars which is probably the most important missing feature but I'll give it a try.

Por wolf_

Ambassador_ (10033)

Imagen del wolf_

28-03-2005, 21:06

forum=rottentooth+10:?"brush! ";:next

o_O

Por dvik

Prophet (2200)

Imagen del dvik

29-03-2005, 08:06

Nice oneliner wolf_ Smile

Por dvik

Prophet (2200)

Imagen del dvik

29-03-2005, 08:08

Entry: Rally-X
System: MSX1

After bending the rules a bit (as NYYRIKKI suggested) I added opponent cars to
the Rally-X game. It was a bit tricky to make it fit but I think it turned out ok.
Here is the result:

1 DATA18,C,F,7,7,3,3,3,1,1,1,,,,,,,,,80,E0,F0,FC,5,5,5,5,5,5,5,5,5,,,,,,,,,80,E0,F0,F8,FC,A,A,5,,,,,,,,,,,,,,,,,3F,3F,3F,3F,3F,3F,B,B,B,B,B,B,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,F0,F8,FC,A,5,5,5,5,5,5,5,5,5,5,5,5,,,,,,80,C0,E0,F0,F0,F8
2 DATAFC,A,A,5,5,,,,,,,,,,,,,,,,,1,1,3,3,7,7,F,F,1F,1F,3F,3F,B,B,5,5,80,80,C0,C0,E0,E0,F0,F0,F8,F8,FC,FC,A,A,5,5,,,,,,,,,,,,,,,,,1,1,3,3,7,7,F,F,1F,1F,3F,3F,B,B,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,80,80,C0
3 DATAC0,E0,E0,F0,F0,F8,F8,FC,FC,A,A,5,5,,,,,,,,,,,,,,,,,,,,,,,,,1,7,F,1F,3F,B,B,5,,,,1,7,F,3F,5,5,5,5,5,5,5,5,5,18,30,F0,E0,E0,C0,C0,C0,80,80,80,,,,,,,,,,,1,3,7,F,F,1F,3F,B,B,5,5,F,1F,3F,B,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5
4 DATA5,5,5,FC,FC,FC,FC,FC,FC,A,A,A,A,A,A,5,5,5,5,,,,,,,,1F,20,40,B,CF,CF,B,70,70,,,,,,,,C0,20,10,F0,98,98,F0,70,70,,,,,,,,,,,F,10,1F,2F,1F,19,,,,,,,,,,,,80,80,40,80,80,,,,,,,,,,,,,6,F,9,,,,,,,,,,,,,,,,,,18,17,16,,17,1,16,8,,17,9,1:KEYOFF
5 DEFINTA-Z:SCREEN1,3:V=14:COLOR,5,1:VPOKE8192,V:FORI=0TO479:READS$:Y=VAL("&H"+S$):VPOKE14336+I,Y-250*(Y=5)-244*(Y=10)-116*(Y=11):NEXT:FORI=0TO11:READF:FORH=0TO31:VPOKE6528+H+I*32,(I<8ORH72)-(X<0):GOSUB6:S=S*(D<73ORL<0ORL>30)*(M=0):N=N+11-S:E=NAND128:D=96-(NAND127):Y=D>0:D=D*D/96:GOSUB6:PUTSPRITE1,(115-(D<34)*((24-D)*(B-1)+(F-1)*10)+(E-64)*D/225,-Y*(98+D)-31),6,16-D/24:GOTO7

And here is a screenshot if you don't want to run the game:

www.bluemsx.com/rally-x.jpg

Por Alex Ganzeveld

Expert (89)

Imagen del Alex Ganzeveld

29-03-2005, 10:18

Sweet jesus!!! Un f*cking believable!

Restecpa! Incredible how you managed to squeeze Hyper Rally in 8 lines! Why don't you guys team up and create a new MSX game?!

Por AuroraMSX

Paragon (1902)

Imagen del AuroraMSX

29-03-2005, 11:18

Sweet jesus!!! Un f*cking believable!

Restecpa! Incredible how you managed to squeeze Hyper Rally in 8 lines! Why don't you guys team up and create a new MSX game?!

Heh, next thing we know is they'll redo Fray or ToG in 9 lines of BASIC ;P

Por ricbit

Champion (438)

Imagen del ricbit

29-03-2005, 15:57

2 DATAFC,A,A,5,5,,,,,,,,,,,,,,,,,1,1,3,3,7,7,F,F,1F,1F,3F,3F,B,B,5,5,80,80,C0,C0,E0,E0,F0,F0,F8,F8,FC,FC,A,A,5,5,,,,,,,,,,,,,,,,,1,1,3,3,7,7,F,F,1F,1F,3F,3F,B,B,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,80,80,C0

Why don't you use RLE here? I estimate you can reduce one or two lines from your already impressive game.

Por wolf_

Ambassador_ (10033)

Imagen del wolf_

29-03-2005, 15:59

well, it does add to the obfuscation .. a bit ^_^

Por dvik

Prophet (2200)

Imagen del dvik

29-03-2005, 18:45

Why don't you use RLE here?

I did a little count and RLE saves a bit over 300 characters Smile With 300 fresh
characters its probably possible to add sound, and some status info, like
position and speed.

I'll see what I can do Smile

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