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Go Penguin WIP platformer for MSX 1
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107 by jltursan
24-06-2021, 08:21
Freedom Fighter Physical Release 8 by thegeps
24-06-2021, 01:00
Sprite to Bitmap
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12 by Dolphin101546015
23-06-2021, 17:04
ROM with disk support clarifications 1 por gdx
23-06-2021, 02:34
Writing my first (simple) game in assembly
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48 por Pbk71
22-06-2021, 22:33
Arkos Tracker 2 and MSX Basic compiler 2 por Pencioner
22-06-2021, 18:24
Arkos replayer code 7 por thegeps
18-06-2021, 19:44
Q*Bert on the MSX 4 por Randam
17-06-2021, 21:08
WIP - Do The Same - 09.05.2021 (03)
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15 por defdanny
17-06-2021, 17:03
Final Smash
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58 por smx
16-06-2021, 08:15
Realfun 3
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87 por GhostwriterP
14-06-2021, 17:48
Dump screen 2 to cassette on MSX1 2 por Pencioner
13-06-2021, 18:48
I've written a book on assembly programming!
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29 por Pencioner
13-06-2021, 18:38
Arcade Game Designer for MSX
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148 por jltursan
13-06-2021, 10:59
At least! I know how to create a megarom with SDCC in the correct way. 3 por samsaga2
07-06-2021, 08:56
The pre-order for Metal Dragon (Kai Magazine 2021) begins (until 05-22-2021)
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42 por MsxKun
06-06-2021, 11:08
Learning MSX assembler for games development, where to start? 10 por karloch
05-06-2021, 20:36
Testing your megarom on a real machine / MegaFlashROM SCC+ SD
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11 por gdx
03-06-2021, 02:46
Assembler Optimizer
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481 por thegeps
01-06-2021, 19:22
A guide to perseverance
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18 por Grauw
01-06-2021, 17:20
What's the most efficient way to define a sprite in basic?
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13 por DamnedAngel
01-06-2021, 04:06
testers wanted for a new football (soccer) game 5 por mzoran
31-05-2021, 15:34
Teaser: map routines for sdcc_msx w.i.p.
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30 por pizzapower
27-05-2021, 21:36
How to load an SC2 type image using Assembly in a ROM type game?
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13 por gdx
27-05-2021, 02:03
Examples of screen split usage in games
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12 por inchl
26-05-2021, 09:48
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