Originally started in 1985 as a technical exercise, this sat abandoned for 35 years before being re-developed into a simple maze game in 2020. It is not the fasted program in the world (due to 95% of the code being written in MSX BASIC) and there are no monsters - all you have to do is escape each of the 32 levels in under 1000 moves.
An MSX1 adventure game made in Brazil - in English and Portuguese. A simple, yet entertaining game coded in BASIC.
Playable demo of a shooter by Cybernetic, originally released in 1997. Needs MSX-DOS to work.
A simple puzzle game written in BASIC, which runs on any MSX with 32kB memory or more.
Educational software to learn to alphabetize dutch words
This shooter is in constant development and we are proud to show you the current progress here.
25 screens of maze with wandering robots which lost their heads. Collect the cards and escape from this crazy place in your space shuttle. A simple game but quite tough to finish. Originally designed as little promo-game for the MSX GG Tilburg. One teleport might be broken. The author will send an update and cheats when found.
System requirements: MSX 2
A game made in BASIC by bestiarum
https://www.msx.org/news/development/en/aglos-a-new-game-dev...
Shoot'em up by Mr.RIBO. For MSX2,VRAM64k or higher.
Asteroids Argenta is the MSX version of a board game originally designed Elan Feingold. It consists of two to four players competing for asteroids on a two-dimensional board. Each player begins the game with a stargate and a single ship. The objective of the game is to use the asteroids to build up fleets of ships and eliminate the other players.